gdk_event->area.height );
// Actual redrawing takes place in idle time.
- win->GtkUpdate();
+ // win->GtkUpdate();
#ifdef __WXGTK20__
(char *)"base",
0, 0, -1, -1);
}
-
-
- if (!(GTK_WIDGET_APP_PAINTABLE (widget)) &&
- (pizza->clear_on_draw))
- {
- gdk_window_clear_area( pizza->bin_window,
- rect->x, rect->y, rect->width, rect->height);
- }
#endif
+ win->m_clearRegion.Union( rect->x, rect->y, rect->width, rect->height );
win->GetUpdateRegion().Union( rect->x, rect->y, rect->width, rect->height );
- // Actual redrawing takes place in idle time.
-
+ // Update immediately, not in idle time.
win->GtkUpdate();
#ifndef __WXUNIVERSAL__
{
if (x != -1) m_x = x + pizza->xoffset;
if (y != -1) m_y = y + pizza->yoffset;
- if (width != -1) m_width = width;
- if (height != -1) m_height = height;
}
else
{
m_x = x + pizza->xoffset;
m_y = y + pizza->yoffset;
- m_width = width;
- m_height = height;
}
+ if (width != -1) m_width = width;
+ if (height != -1) m_height = height;
if ((sizeFlags & wxSIZE_AUTO_WIDTH) == wxSIZE_AUTO_WIDTH)
{
else
// if (!m_clearRegion.IsEmpty()) // always send an erase event
{
- // If the clear region is empty, and the update region isn't,
- // then we're going to clear more than we repaint,
- // so let's make sure the two regions are in sync.
- if (m_clearRegion.IsEmpty() && !m_updateRegion.IsEmpty())
- {
- m_clearRegion = m_updateRegion ;
- }
-
wxWindowDC dc( (wxWindow*)this );
- dc.SetClippingRegion( m_clearRegion );
+ if (m_clearRegion.IsEmpty())
+ dc.SetClippingRegion( m_updateRegion );
+ else
+ dc.SetClippingRegion( m_clearRegion );
wxEraseEvent erase_event( GetId(), &dc );
erase_event.SetEventObject( this );