WXDLLEXPORT_DATA(extern const char*) wxDialogNameStr;
+class WXDLLEXPORT wxDialogModalData;
+
//
// Dialog boxes
//
inline wxDialog() { Init(); }
- //
- // Constructor with a modal flag, but no window id - the old convention
- //
- inline wxDialog( wxWindow* pParent
- ,const wxString& rsTitle
- ,bool bModal
- ,int nX = -1
- ,int nY = -1
- ,int nWidth = 500
- ,int nHeight = 500
- ,long lStyle = wxDEFAULT_DIALOG_STYLE
- ,const wxString& rsName = wxDialogNameStr
- )
+ // full ctor
+ wxDialog(wxWindow *parent, wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_DIALOG_STYLE,
+ const wxString& name = wxDialogNameStr)
{
- long lModalStyle = lStyle ? wxDIALOG_MODAL : wxDIALOG_MODELESS ;
-
- Create( pParent
- ,-1
- ,rsTitle
- ,wxPoint(nX, nY)
- ,wxSize(nWidth, nHeight)
- ,lStyle | lModalStyle
- ,rsName
- );
- }
+ Init();
- //
- // Constructor with no modal flag - the new convention.
- //
- inline wxDialog( wxWindow* pParent
- ,wxWindowID vId
- ,const wxString& rsTitle
- ,const wxPoint& rPos = wxDefaultPosition
- ,const wxSize& rSize = wxDefaultSize
- ,long lStyle = wxDEFAULT_DIALOG_STYLE
- ,const wxString& rsName = wxDialogNameStr
- )
- {
- Create( pParent
- ,vId
- ,rsTitle
- ,rPos
- ,rSize
- ,lStyle
- ,rsName
- );
+ (void)Create(parent, id, title, pos, size, style, name);
}
bool Create( wxWindow* pParent
,long lStyle = wxDEFAULT_DIALOG_STYLE
,const wxString& rsName = wxDialogNameStr
);
- ~wxDialog();
+ virtual ~wxDialog();
- void SetModal(bool bFlag);
- virtual bool IsModal(void) const;
+ // return true if we're showing the dialog modally
+ virtual bool IsModal() const { return m_modalData != NULL; }
- // For now, same as Show(TRUE) but returns return code
+ // show the dialog modally and return the value passed to EndModal()
virtual int ShowModal();
// may be called to terminate the dialog with the given return code
virtual void EndModal(int retCode);
- //
- // Returns TRUE if we're in a modal loop
- //
- bool IsModalShowing() const;
-
- //
- // Implementation only from now on
+ // implementation only from now on
// -------------------------------
- //
- //
- // Override some base class virtuals
- //
- virtual bool Show(bool bShow);
+ // override some base class virtuals
+ virtual bool Show(bool show = true);
//
// Event handlers
//
- bool OnClose(void);
void OnCharHook(wxKeyEvent& rEvent);
void OnCloseWindow(wxCloseEvent& rEvent);
,WXWPARAM wParam
,WXLPARAM lParam
);
+ // obsolete methods
+ // ----------------
+
+ // Constructor with a modal flag, but no window id - the old convention
+ wxDEPRECATED( wxDialog( wxWindow* pParent
+ ,const wxString& rsTitle
+ ,bool bModal
+ ,int nX = -1
+ ,int nY = -1
+ ,int nWidth = 500
+ ,int nHeight = 500
+ ,long lStyle = wxDEFAULT_DIALOG_STYLE
+ ,const wxString& rsName = wxDialogNameStr
+ ) );
+
+ // just call Show() or ShowModal()
+ wxDEPRECATED( void SetModal(bool bFlag) );
+
+ // use IsModal()
+ wxDEPRECATED( bool IsModalShowing() const );
protected:
//
- // Show modal dialog and enter modal loop
+ // find the window to use as parent for this dialog if none has been
+ // specified explicitly by the user
//
- void DoShowModal(void);
+ // may return NULL
+ //
+ wxWindow *FindSuitableParent() const;
//
// Common part of all ctors
//
void Init(void);
+ // end either modal or modeless dialog
+ void EndDialog(int rc);
+
private:
wxWindow* m_pOldFocus;
+ bool m_endModalCalled; // allow for closing within InitDialog
+
+ // this pointer is non-NULL only while the modal event loop is running
+ wxDialogModalData *m_modalData;
//
// While we are showing a modal dialog we disable the other windows using
DECLARE_DYNAMIC_CLASS(wxDialog)
DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxDialog)
}; // end of CLASS wxDialog
#endif // _WX_DIALOG_H_