virtual void StrokePath( const wxGraphicsPath& p );
virtual void FillPath( const wxGraphicsPath& p , wxPolygonFillMode fillStyle = wxWINDING_RULE );
virtual void StrokePath( const wxGraphicsPath& p );
virtual void FillPath( const wxGraphicsPath& p , wxPolygonFillMode fillStyle = wxWINDING_RULE );
virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void PushState();
virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void PushState();
// wxCairoBitmap implementation
//-----------------------------------------------------------------------------
// wxCairoBitmap implementation
//-----------------------------------------------------------------------------
wxCairoBitmapData::wxCairoBitmapData( wxGraphicsRenderer* renderer, const wxBitmap& bmp ) : wxGraphicsObjectRefData( renderer )
{
wxCHECK_RET( bmp.IsOk(), wxT("Invalid bitmap in wxCairoContext::DrawBitmap"));
wxCairoBitmapData::wxCairoBitmapData( wxGraphicsRenderer* renderer, const wxBitmap& bmp ) : wxGraphicsObjectRefData( renderer )
{
wxCHECK_RET( bmp.IsOk(), wxT("Invalid bitmap in wxCairoContext::DrawBitmap"));
int bw = bmp.GetWidth();
int bh = bmp.GetHeight();
wxBitmap bmpSource = bmp; // we need a non-const instance
m_buffer = new unsigned char[bw*bh*4];
int bw = bmp.GetWidth();
int bh = bmp.GetHeight();
wxBitmap bmpSource = bmp; // we need a non-const instance
m_buffer = new unsigned char[bw*bh*4];
// Create a surface object and copy the bitmap pixel data to it. if the
// image has alpha (or a mask represented as alpha) then we'll use a
// Create a surface object and copy the bitmap pixel data to it. if the
// image has alpha (or a mask represented as alpha) then we'll use a
void wxCairoContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
wxGraphicsBitmap bitmap = GetRenderer()->CreateBitmap(bmp);
void wxCairoContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
wxGraphicsBitmap bitmap = GetRenderer()->CreateBitmap(bmp);
- DrawGraphicsBitmapInternal(bitmap, x, y, w, h);
+ DrawBitmap(bitmap, x, y, w, h);
wxCairoFontData* font_data = (wxCairoFontData*) m_font.GetRefData();
pango_layout_set_font_description( layout, font_data->GetFont());
pango_layout_set_text(layout, data, datalen);
wxCairoFontData* font_data = (wxCairoFontData*) m_font.GetRefData();
pango_layout_set_font_description( layout, font_data->GetFont());
pango_layout_set_text(layout, data, datalen);
{
PangoAttrList *attrs = pango_attr_list_new();
PangoAttribute *attr = pango_attr_underline_new(PANGO_UNDERLINE_SINGLE);
{
PangoAttrList *attrs = pango_attr_list_new();
PangoAttribute *attr = pango_attr_underline_new(PANGO_UNDERLINE_SINGLE);
cairo_pop_group_to_source(m_context);
cairo_paint_with_alpha(m_context,opacity);
}
cairo_pop_group_to_source(m_context);
cairo_paint_with_alpha(m_context,opacity);
}
//-----------------------------------------------------------------------------
// wxCairoRenderer declaration
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// wxCairoRenderer declaration
//-----------------------------------------------------------------------------
// create a native bitmap representation
virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap );
// create a native bitmap representation
virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap );
// create a subimage from a native image representation
virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
// create a subimage from a native image representation
virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
-wxGraphicsBitmap wxGraphicsRenderer::CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+wxGraphicsBitmap wxCairoRenderer::CreateBitmapFromNativeBitmap( void* bitmap )
+{
+ if ( bitmap != NULL )
+ {
+ wxGraphicsBitmap p;
+ p.SetRefData(new wxCairoBitmapData( this , (cairo_surface_t*) bitmap ));
+ return p;
+ }
+ else
+ return wxNullGraphicsBitmap;
+}
+
+wxGraphicsBitmap
+wxCairoRenderer::CreateSubBitmap(const wxGraphicsBitmap& WXUNUSED(bitmap),
+ wxDouble WXUNUSED(x),
+ wxDouble WXUNUSED(y),
+ wxDouble WXUNUSED(w),
+ wxDouble WXUNUSED(h))