typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&);
// macros for handling spin events
-#ifndef EVT_SPIN_UP
-#define EVT_SPIN_UP(id, func) { wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
-#endif
-#ifndef EVT_SPIN_DOWN
-#define EVT_SPIN_DOWN(id, func) { wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
-#endif
-#ifndef EVT_SPIN
-#define EVT_SPIN(id, func) { wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
-#endif
+#define EVT_SPIN_UP(id, func) \
+ wxEventTableEntry( wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ),
+#define EVT_SPIN_DOWN(id, func) \
+ wxEventTableEntry( wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ),
+#define EVT_SPIN(id, func) \
+ wxEventTableEntry( wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ),
#endif // wxUSE_SPINBTN