wxBitmap(int width, int height, int depth=-1),
"Creates a new bitmap of the given size. A depth of -1 indicates the
depth of the current screen or visual. Some platforms only support 1
-for monochrome and -1 for the current colour setting.", "",
+for monochrome and -1 for the current display depth.", "",
EmptyBitmap);
DocCtorStrName(
be converted back and forth without loss in that respect.", "");
+
DocDeclStr(
virtual wxMask* , GetMask() const,
"Gets the associated mask (if any) which may have been loaded from a
// MSW only? wxBitmap GetMaskBitmap() const;
+ %disownarg(wxMask*);
DocDeclStr(
virtual void , SetMask(wxMask* mask),
"Sets the mask for this bitmap.
:see: `GetMask`, `wx.Mask`
", "");
-
+ %cleardisown(wxMask*);
%extend {
DocStr(SetMaskColour,
#ifdef __WXMSW__
bool CopyFromCursor(const wxCursor& cursor);
+
// WXWIN_COMPATIBILITY_2_4
#if 0
int GetQuality();
void SetQuality(int q);
+ %pythoncode { GetQuality = wx._deprecated(GetQuality) }
+ %pythoncode { SetQuality = wx._deprecated(SetQuality) }
#endif
#endif
}
}
- //~wxMask();
+ ~wxMask();
};
%pythoncode { MaskColour = wx._deprecated(Mask, "wx.MaskColour is deprecated, use `wx.Mask` instead.") }