virtual wxInputStream& LoadObject(wxInputStream& stream);
#endif
-#if wxUSE_SERIAL
- // need this to keep from hiding the virtual from wxObject
- virtual void LoadObject(wxObjectInputStream& stream) { wxObject::LoadObject(stream); };
-#endif
-
// Called by wxWindows
virtual bool OnSaveDocument(const wxString& filename);
virtual bool OnOpenDocument(const wxString& filename);