virtual wxInputStream& LoadObject(wxInputStream& stream);
#endif
-#if wxUSE_SERIAL
- // need this to keep from hiding the virtual from wxObject
- virtual void LoadObject(wxObjectInputStream& stream) { wxObject::LoadObject(stream); };
-#endif
-
// Called by wxWindows
virtual bool OnSaveDocument(const wxString& filename);
virtual bool OnOpenDocument(const wxString& filename);
// Handlers for common user commands
void OnFileClose(wxCommandEvent& event);
+ void OnFileCloseAll(wxCommandEvent& event);
void OnFileNew(wxCommandEvent& event);
void OnFileOpen(wxCommandEvent& event);
void OnFileRevert(wxCommandEvent& event);
void AddDocument(wxDocument *doc);
void RemoveDocument(wxDocument *doc);
+ // closes all currently open documents
+ bool CloseDocuments(bool force = TRUE);
+
// Clear remaining documents and templates
bool Clear(bool force = TRUE);