#ifndef _WX_ISOSURF_H_
#define _WX_ISOSURF_H_
+// we need OpenGL headers for GLfloat/GLint types used below
+#if defined(__WXMAC__) || defined(__WXCOCOA__)
+# ifdef __DARWIN__
+# include <OpenGL/gl.h>
+# include <OpenGL/glu.h>
+# else
+# include <gl.h>
+# include <glu.h>
+# endif
+#else
+# include <GL/gl.h>
+# include <GL/glu.h>
+#endif
+
+// the maximum number of vertex in the loaded .dat file
+#define MAXVERTS 10000
+
+
// Define a new application type
-class MyApp: public wxApp
-{ public:
- bool OnInit(void);
+class MyApp : public wxApp
+{
+public:
+ virtual bool OnInit();
+
+ virtual void OnInitCmdLine(wxCmdLineParser& parser);
+ virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
};
-class TestGLCanvas: public wxGLCanvas
+
+// The OpenGL-enabled canvas
+class TestGLCanvas : public wxGLCanvas
{
- public:
- TestGLCanvas(wxWindow *parent, const wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "TestGLCanvas",
- int* gl_attrib = NULL);
- ~TestGLCanvas(void);
-
- void OnPaint(wxPaintEvent& event);
- void OnSize(wxSizeEvent& event);
- void OnEraseBackground(wxEraseEvent& event);
- void OnChar(wxKeyEvent& event);
- void OnMouseEvent(wxMouseEvent& event);
-
-DECLARE_EVENT_TABLE()
+public:
+ TestGLCanvas(wxWindow *parent,
+ wxWindowID id = wxID_ANY,
+ int *gl_attrib = NULL);
+
+ virtual ~TestGLCanvas();
+
+ void OnPaint(wxPaintEvent& event);
+ void OnSize(wxSizeEvent& event);
+ void OnChar(wxKeyEvent& event);
+ void OnMouseEvent(wxMouseEvent& event);
+
+ void LoadSurface(const wxString& filename);
+ void InitMaterials();
+ void InitGL();
+
+private:
+ wxGLContext* m_glRC;
+
+ GLfloat m_verts[MAXVERTS][3];
+ GLfloat m_norms[MAXVERTS][3];
+ GLint m_numverts;
+
+ GLfloat m_xrot;
+ GLfloat m_yrot;
+
+ wxDECLARE_NO_COPY_CLASS(TestGLCanvas);
+ DECLARE_EVENT_TABLE()
};
-class MyFrame: public wxFrame
+
+// The frame containing the GL canvas
+class MyFrame : public wxFrame
{
public:
- MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size,
- long style = wxDEFAULT_FRAME_STYLE);
+ MyFrame(wxFrame *frame,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_FRAME_STYLE);
+ virtual ~MyFrame();
+
+ TestGLCanvas *m_canvas;
+
+private :
void OnExit(wxCommandEvent& event);
-public:
- TestGLCanvas* m_canvas;
-DECLARE_EVENT_TABLE()
+ DECLARE_EVENT_TABLE()
};
-#endif
+
+#endif // _WX_ISOSURF_H_