#include "wx/dc.h"
#include "wx/region.h"
#include "wx/dnd.h"
+#include "wx/accel.h"
//-----------------------------------------------------------------------------
// global data
class wxWindow: public wxEvtHandler
{
+ DECLARE_DYNAMIC_CLASS(wxWindow)
+
public:
wxWindow();
inline wxWindow(wxWindow *parent, wxWindowID id,
const wxString& name = wxPanelNameStr);
virtual ~wxWindow();
- virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = (const wxResourceTable *) NULL);
- virtual wxControl *CreateItem(const wxItemResource *childResource, const wxResourceTable *table = (const wxResourceTable *) NULL);
+ virtual bool LoadFromResource( wxWindow *parent, const wxString& resourceName,
+ const wxResourceTable *table = (const wxResourceTable *) NULL);
+ virtual wxControl *CreateItem(const wxItemResource* childResource, const wxItemResource* parentResource,
+ const wxResourceTable *table = (const wxResourceTable *) NULL);
bool Close( bool force = FALSE );
virtual bool Destroy();
virtual void SetSizeHints( int minW, int minH, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1 );
+ // Dialog units translations. Implemented in wincmn.cpp.
+ wxPoint ConvertPixelsToDialog(const wxPoint& pt) ;
+ wxPoint ConvertDialogToPixels(const wxPoint& pt) ;
+ inline wxSize ConvertPixelsToDialog(const wxSize& sz)
+ { wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
+ inline wxSize ConvertDialogToPixels(const wxSize& sz)
+ { wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
+
void OnSize( wxSizeEvent &event );
void OnIdle( wxIdleEvent& event );
virtual wxValidator *GetValidator();
virtual void SetValidator( const wxValidator &validator );
+ virtual void SetAcceleratorTable( const wxAcceleratorTable& accel );
+ virtual wxAcceleratorTable *GetAcceleratorTable() { return &m_acceleratorTable; }
+
bool IsBeingDeleted();
void SetId( wxWindowID id );
virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = (const wxRect *) NULL );
virtual void Clear();
- virtual bool IsExposed( long x, long y );
- virtual bool IsExposed( long x, long y, long width, long height );
+
+ virtual wxRegion GetUpdateRegion() const;
+ virtual bool IsExposed(int x, int y) const;
+ virtual bool IsExposed(int x, int y, int w, int h) const;
+ virtual bool IsExposed(const wxPoint& pt) const;
+ virtual bool IsExposed(const wxRect& rect) const;
virtual wxColour GetBackgroundColour() const;
virtual void SetBackgroundColour( const wxColour &colour );
int *externalLeading = (int *) NULL,
const wxFont *theFont = (const wxFont *) NULL, bool use16 = FALSE) const;
- virtual void SetDefaultBackgroundColour( const wxColour& col )
- { m_defaultBackgroundColour = col; }
- virtual wxColour GetDefaultBackgroundColour() const
- { return m_defaultBackgroundColour; }
- virtual void SetDefaultForegroundColour( const wxColour& col )
- { m_defaultForegroundColour = col; }
- virtual wxColour GetDefaultForegroundColour() const
- { return m_defaultForegroundColour; }
-
virtual void SetFont( const wxFont &font );
virtual wxFont *GetFont();
// For backward compatibility
virtual void SetDropTarget( wxDropTarget *dropTarget );
virtual wxDropTarget *GetDropTarget() const;
-//private:
- virtual GtkWidget* GetConnectWidget(void);
- virtual bool IsOwnGtkWindow( GdkWindow *window );
-
-public:
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = TRUE );
virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
virtual int GetScrollRange( int orient ) const;
virtual void ScrollWindow( int dx, int dy, const wxRect* rect = (wxRect *) NULL );
- // return FALSE from here if the window doesn't want the focus
virtual bool AcceptsFocus() const;
-
- // update the UI state (called from OnIdle)
void UpdateWindowUI();
-
-public: // cannot get private going yet
+ // implementation
+
+ virtual GtkWidget* GetConnectWidget(void);
+ virtual bool IsOwnGtkWindow( GdkWindow *window );
+ void ConnectWidget( GtkWidget *widget );
+ void ConnectDnDWidget( GtkWidget *widget );
+ void DisconnectDnDWidget( GtkWidget *widget );
+
+ void SetBackgroundColourHelper( GdkWindow *window );
void PreCreation( wxWindow *parent, wxWindowID id, const wxPoint &pos,
const wxSize &size, long style, const wxString &name );
virtual void ImplementSetSize();
virtual void ImplementSetPosition();
- wxWindow *m_parent;
- wxList m_children;
- int m_x,m_y;
- int m_width,m_height;
- int m_minWidth,m_minHeight;
- int m_maxWidth,m_maxHeight;
- int m_retCode;
- wxEvtHandler *m_eventHandler;
- wxValidator *m_windowValidator;
- wxDropTarget *m_pDropTarget;
- wxWindowID m_windowId;
- wxCursor *m_cursor;
- wxFont m_font;
- wxColour m_backgroundColour;
- wxColour m_defaultBackgroundColour;
- wxColour m_foregroundColour ;
- wxColour m_defaultForegroundColour;
- wxRegion m_updateRegion;
- long m_windowStyle;
- bool m_isShown;
- bool m_isEnabled;
- wxString m_windowName;
-
- GtkWidget *m_widget;
- GtkWidget *m_wxwindow;
- GtkAdjustment *m_hAdjust,*m_vAdjust;
- float m_oldHorizontalPos;
- float m_oldVerticalPos;
- bool m_needParent;
- bool m_hasScrolling;
- bool m_hasVMT;
- bool m_sizeSet;
- bool m_resizing;
-
-public: // Layout section
-
- wxLayoutConstraints * m_constraints;
- wxList * m_constraintsInvolvedIn;
- wxSizer * m_windowSizer;
- wxWindow * m_sizerParent;
- bool m_autoLayout;
+ wxWindow *m_parent;
+ wxList m_children;
+ int m_x,m_y;
+ int m_width,m_height;
+ int m_minWidth,m_minHeight;
+ int m_maxWidth,m_maxHeight;
+ int m_retCode;
+ wxEvtHandler *m_eventHandler;
+ wxValidator *m_windowValidator;
+ wxDropTarget *m_pDropTarget;
+ wxWindowID m_windowId;
+ wxCursor *m_cursor;
+ wxFont m_font;
+ wxColour m_backgroundColour;
+ wxColour m_foregroundColour ;
+ wxRegion m_updateRegion;
+ long m_windowStyle;
+ bool m_isShown;
+ bool m_isEnabled;
+ wxString m_windowName;
+ wxAcceleratorTable m_acceleratorTable;
+
+ GtkWidget *m_widget;
+ GtkWidget *m_wxwindow;
+ GtkAdjustment *m_hAdjust,*m_vAdjust;
+ float m_oldHorizontalPos;
+ float m_oldVerticalPos;
+ bool m_needParent;
+ bool m_hasScrolling;
+ bool m_isScrolling;
+ bool m_hasOwnStyle;
+ bool m_hasVMT;
+ bool m_sizeSet;
+ bool m_resizing;
+
+public:
+
+ wxLayoutConstraints *m_constraints;
+ wxList *m_constraintsInvolvedIn;
+ wxSizer *m_windowSizer;
+ wxWindow *m_sizerParent;
+ bool m_autoLayout;
wxLayoutConstraints *GetConstraints() const;
void SetConstraints( wxLayoutConstraints *constraints );
virtual void GetClientSizeConstraint(int *w, int *h) const ;
virtual void GetPositionConstraint(int *x, int *y) const ;
- DECLARE_DYNAMIC_CLASS(wxWindow)
+private:
DECLARE_EVENT_TABLE()
};