IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxControl)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
bool wxGauge::Create(wxWindow *parent, wxWindowID id,
int range,
Rect bounds ;
Str255 title ;
m_rangeMax = range ;
+ m_gaugePos = 0 ;
if ( size.x == wxDefaultSize.x && size.y == wxDefaultSize.y)
{
MacPreControlCreate( parent , id , "" , pos , size ,style & 0xE0FFFFFF /* no borders on mac */ , validator , name , &bounds , title ) ;
- m_macControl = UMANewControl( parent->GetMacRootWindow() , &bounds , title , true , 0 , 0 , range,
+ m_macControl = ::NewControl( MAC_WXHWND(parent->MacGetRootWindow()) , &bounds , title , false , 0 , 0 , range,
kControlProgressBarProc , (long) this ) ;
MacPostControlCreate() ;
void wxGauge::SetRange(int r)
{
m_rangeMax = r;
- ::SetControlMaximum( m_macControl , m_rangeMax ) ;
+ ::SetControl32BitMaximum( (ControlHandle) m_macControl , m_rangeMax ) ;
}
void wxGauge::SetValue(int pos)
{
m_gaugePos = pos;
- ::SetControlValue( m_macControl , m_gaugePos ) ;
+ ::SetControl32BitValue( (ControlHandle) m_macControl , m_gaugePos ) ;
}
int wxGauge::GetShadowWidth() const