#include "wx/dcclient.h"
#include "wx/dcmemory.h"
#include "wx/region.h"
+#include "wx/window.h"
#include <math.h>
//-----------------------------------------------------------------------------
m_maxX = size.x ;
m_maxY = size.y ;
- MacSetupPort() ;
m_ok = TRUE ;
+ SetBackground(wxBrush(the_canvas->GetBackgroundColour(), wxSOLID));
}
wxWindowDC::~wxWindowDC()
window->MacGetPortClientParams(&m_macLocalOrigin, &m_macClipRect , &windowref , &rootwindow );
m_macPort = UMAGetWindowPort( windowref ) ;
- MacSetupPort() ;
m_minY = m_minX = 0;
wxSize size = window->GetSize() ;
m_maxX = size.x ;
window->MacGetPortClientParams(&m_macLocalOrigin, &m_macClipRect , &windowref , &rootwindow );
m_macPort = UMAGetWindowPort( windowref ) ;
- MacSetupPort() ;
m_ok = TRUE ;
- long x , y ,w , h ;
+ /*
+ wxCoord x , y ,w , h ;
window->GetUpdateRegion().GetBox( x , y , w , h ) ;
m_minY = m_minX = 0;
wxSize size = window->GetSize() ;
m_maxX = size.x ;
m_maxY = size.y ;
SetClippingRegion( x , y , w , h ) ;
+ */
SetBackground(wxBrush(window->GetBackgroundColour(), wxSOLID));
SetFont(window->GetFont() ) ;
}