]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/winuniv.cpp
don't give empty message box if Parse(FALSE) was called and there was --help on the...
[wxWidgets.git] / src / univ / winuniv.cpp
index bb8c8d9b4c6731eac3b960cf57f634f425084259..3b0a025004a54d87bed9638c5f7f66d04d43c8ee 100644 (file)
@@ -39,6 +39,7 @@
     #include "wx/frame.h"
 #endif // WX_PRECOMP
 
+#include "wx/log.h"
 #include "wx/univ/colschem.h"
 #include "wx/univ/renderer.h"
 #include "wx/univ/theme.h"
@@ -108,6 +109,9 @@ void wxWindow::Init()
     m_isCurrent = FALSE;
 
     m_renderer = wxTheme::Get()->GetRenderer();
+    
+    m_oldSize.x = -1;
+    m_oldSize.y = -1;
 }
 
 bool wxWindow::Create(wxWindow *parent,
@@ -129,9 +133,15 @@ bool wxWindow::Create(wxWindow *parent,
     // if we should always have the scrollbar, do show it
     if ( GetWindowStyle() & wxALWAYS_SHOW_SB )
     {
+#if wxUSE_TWO_WINDOWS
+        SetInsertIntoMain( TRUE );
+#endif
         m_scrollbarVert = new wxScrollBar(this, -1,
                                           wxDefaultPosition, wxDefaultSize,
                                           wxSB_VERTICAL);
+#if wxUSE_TWO_WINDOWS
+        SetInsertIntoMain( FALSE );
+#endif
 
         // and position it
         PositionScrollbars();
@@ -171,39 +181,6 @@ const wxBitmap& wxWindow::GetBackgroundBitmap(int *alignment,
 // painting
 // ----------------------------------------------------------------------------
 
-// the event handler executed when the window background must be painted
-void wxWindow::OnErase(wxEraseEvent& event)
-{
-    if ( !m_renderer )
-    {
-        event.Skip();
-
-        return;
-    }
-    
-    DoDrawBackground(*event.GetDC());
-
-    // if we have both scrollbars, we also have a square in the corner between
-    // them which we must paint
-    if ( m_scrollbarVert && m_scrollbarHorz )
-    {
-        wxSize size = GetSize();
-        wxRect rectClient = GetClientRect(),
-               rectBorder = m_renderer->GetBorderDimensions(GetBorder());
-
-        wxRect rectCorner;
-        rectCorner.x = rectClient.GetRight() + 1;
-        rectCorner.y = rectClient.GetBottom() + 1;
-        rectCorner.SetRight(size.x - rectBorder.width);
-        rectCorner.SetBottom(size.y - rectBorder.height);
-
-        if ( GetUpdateRegion().Contains(rectCorner) )
-        {
-            m_renderer->DrawScrollCorner(*event.GetDC(), rectCorner);
-        }
-    }
-}
-
 // the event handlers executed when the window must be repainted
 void wxWindow::OnNcPaint(wxPaintEvent& event)
 {
@@ -254,43 +231,97 @@ void wxWindow::OnPaint(wxPaintEvent& event)
     }
 }
 
+// the event handler executed when the window background must be painted
+void wxWindow::OnErase(wxEraseEvent& event)
+{
+    if ( !m_renderer )
+    {
+        event.Skip();
+
+        return;
+    }
+    
+    DoDrawBackground(*event.GetDC());
+
+    // if we have both scrollbars, we also have a square in the corner between
+    // them which we must paint
+    if ( m_scrollbarVert && m_scrollbarHorz )
+    {
+        wxSize size = GetSize();
+        wxRect rectClient = GetClientRect(),
+               rectBorder = m_renderer->GetBorderDimensions(GetBorder());
+
+        wxRect rectCorner;
+        rectCorner.x = rectClient.GetRight() + 1;
+        rectCorner.y = rectClient.GetBottom() + 1;
+        rectCorner.SetRight(size.x - rectBorder.width);
+        rectCorner.SetBottom(size.y - rectBorder.height);
+
+        if ( GetUpdateRegion().Contains(rectCorner) )
+        {
+            m_renderer->DrawScrollCorner(*event.GetDC(), rectCorner);
+        }
+    }
+}
+
 bool wxWindow::DoDrawBackground(wxDC& dc)
 {
-    // FIXME: leaving this code in leads to partial bg redraws sometimes under
-    //        MSW
     wxRect rect;
-#ifndef __WXMSW__
-    rect = GetUpdateRegion().GetBox();
-    if ( !rect.width && !rect.height )
-#endif
+    
+    wxSize size = GetSize();  // Why not GetClientSize() ?
+    rect.x = 0;
+    rect.y = 0;
+    rect.width = size.x;
+    rect.height = size.y;
+    
+    if (HasTransparentBackground() && GetParent() && GetParent()->ProvidesBackground())
     {
-        wxSize size = GetSize();
-        rect.width = size.x;
-        rect.height = size.y;
+        wxASSERT( !IsTopLevel() );
+    
+        wxPoint pos = GetPosition();
+        
+        AdjustForParentClientOrigin( pos.x, pos.y, 0 );
+        
+        // Adjust DC logical origin
+        wxCoord x,y;
+        dc.GetLogicalOrigin( &x, &y );
+        x += pos.x;
+        y += pos.y;
+        dc.SetLogicalOrigin( x, y );
+        
+        // Adjust draw rect
+        rect.x = pos.x;
+        rect.y = pos.y;
+        
+        // Let parent draw the background
+        GetParent()->EraseBackground( dc, rect );
+    }
+    else
+    {
+        // Draw background ouselves
+         EraseBackground( dc, rect );
     }
+    
+    return TRUE;
+}
 
+void wxWindow::EraseBackground(wxDC& dc, const wxRect& rect)
+{
     if ( GetBackgroundBitmap().Ok() )
     {
-        // get the bitmap and the flags
+        // Get the bitmap and the flags
         int alignment;
         wxStretch stretch;
         wxBitmap bmp = GetBackgroundBitmap(&alignment, &stretch);
         wxControlRenderer::DrawBitmap(dc, bmp, rect, alignment, stretch);
     }
-    else // just fill it with bg colour if no bitmap
+    else 
     {
+        // Just fill it with bg colour if no bitmap
+    
         m_renderer->DrawBackground(dc, wxTHEME_BG_COLOUR(this),
                                    rect, GetStateFlags());
     }
-
-    return TRUE;
-}
-
-void wxWindow::EraseBackground(wxDC& dc, const wxRect& rect)
-{
-    // TODO: handle bg bitmaps here!
-
-    m_renderer->DrawBackground(dc, wxTHEME_BG_COLOUR(this), rect, GetStateFlags());
 }
 
 void wxWindow::DoDrawBorder(wxDC& dc, const wxRect& rect)
@@ -446,12 +477,114 @@ int wxWindow::GetStateFlags() const
 
 void wxWindow::OnSize(wxSizeEvent& event)
 {
+    event.Skip();
+    
     if ( m_scrollbarVert || m_scrollbarHorz )
     {
         PositionScrollbars();
     }
-
-    event.Skip();
+    
+#if 0   // ndef __WXMSW__
+    // Refresh the area (strip) previously occupied by the border
+    
+    if (HasFlag( wxNO_FULL_REPAINT_ON_RESIZE ) && IsShown())
+    {
+        // This code assumes that wxSizeEvent.GetSize() returns
+        // the area of the entire window, not just the client
+        // area.
+        wxSize newSize = event.GetSize();
+        
+        if (m_oldSize.x == -1 && m_oldSize.y == -1)
+        {
+            m_oldSize = newSize;
+            return;
+        }
+        
+        if (HasFlag( wxSIMPLE_BORDER ))
+        {
+            if (newSize.y > m_oldSize.y)
+            {
+                wxRect rect;
+                rect.x = 0;
+                rect.width = m_oldSize.x;
+                rect.y = m_oldSize.y-2;
+                rect.height = 1;
+                Refresh( TRUE, &rect );
+            }
+            else if (newSize.y < m_oldSize.y)
+            {
+                wxRect rect;
+                rect.y = newSize.y;
+                rect.x = 0;
+                rect.height = 1;
+                rect.width = newSize.x;
+                wxWindowNative::Refresh( TRUE, &rect );
+            }
+            
+            if (newSize.x > m_oldSize.x)
+            {
+                wxRect rect;
+                rect.y = 0;
+                rect.height = m_oldSize.y;
+                rect.x = m_oldSize.x-2;
+                rect.width = 1;
+                Refresh( TRUE, &rect );
+            }
+            else if (newSize.x < m_oldSize.x)
+            {
+                wxRect rect;
+                rect.x = newSize.x;
+                rect.y = 0;
+                rect.width = 1;
+                rect.height = newSize.y;
+                wxWindowNative::Refresh( TRUE, &rect );
+            }
+        }
+        else
+        if (HasFlag( wxSUNKEN_BORDER ) || HasFlag( wxRAISED_BORDER ))
+        {
+            if (newSize.y > m_oldSize.y)
+            {
+                wxRect rect;
+                rect.x = 0;
+                rect.width = m_oldSize.x;
+                rect.y = m_oldSize.y-4;
+                rect.height = 2;
+                Refresh( TRUE, &rect );
+            }
+            else if (newSize.y < m_oldSize.y)
+            {
+                wxRect rect;
+                rect.y = newSize.y;
+                rect.x = 0;
+                rect.height = 2;
+                rect.width = newSize.x;
+                wxWindowNative::Refresh( TRUE, &rect );
+            }
+            
+            if (newSize.x > m_oldSize.x)
+            {
+                wxRect rect;
+                rect.y = 0;
+                rect.height = m_oldSize.y;
+                rect.x = m_oldSize.x-4;
+                rect.width = 2;
+                Refresh( TRUE, &rect );
+            }
+            else if (newSize.x < m_oldSize.x)
+            {
+                wxRect rect;
+                rect.x = newSize.x;
+                rect.y = 0;
+                rect.width = 2;
+                rect.height = newSize.y;
+                wxWindowNative::Refresh( TRUE, &rect );
+            }
+        }
+        
+        m_oldSize = newSize;
+    }
+#endif
 }
 
 wxSize wxWindow::DoGetBestSize() const
@@ -476,8 +609,11 @@ wxPoint wxWindow::GetClientAreaOrigin() const
 {
     wxPoint pt = wxWindowBase::GetClientAreaOrigin();
 
+#if wxUSE_TWO_WINDOWS
+#else
     if ( m_renderer )
         pt += m_renderer->GetBorderDimensions(GetBorder()).GetPosition();
+#endif
 
     return pt;
 }
@@ -666,10 +802,16 @@ void wxWindow::SetScrollbar(int orient,
         if ( !scrollbar )
         {
             // create it
+#if wxUSE_TWO_WINDOWS
+            SetInsertIntoMain( TRUE );
+#endif
             scrollbar = new wxScrollBar(this, -1,
                                         wxDefaultPosition, wxDefaultSize,
                                         orient & wxVERTICAL ? wxSB_VERTICAL
                                                             : wxSB_HORIZONTAL);
+#if wxUSE_TWO_WINDOWS
+            SetInsertIntoMain( FALSE );
+#endif
             if ( orient & wxVERTICAL )
                 m_scrollbarVert = scrollbar;
             else
@@ -723,8 +865,12 @@ void wxWindow::SetScrollbar(int orient,
     // give the window a chance to relayout
     if ( hasClientSizeChanged )
     {
+#if wxUSE_TWO_WINDOWS
+        wxWindowNative::SetSize( GetSize() );
+#else
         wxSizeEvent event(GetSize());
         (void)GetEventHandler()->ProcessEvent(event);
+#endif
     }
 }