#include "wx/string.h"
#include "wx/splitter.h"
#include "wx/dcscreen.h"
+#include "wx/settings.h"
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxSplitterWindow, wxWindow)
m_dragMode = wxSPLIT_DRAG_DRAGGING;
if ((GetWindowStyleFlag() & wxSP_LIVE_UPDATE) == 0)
- {
- DrawSashTracker(x, y);
- }
+ {
+ DrawSashTracker(x, y);
+ }
m_oldX = x;
m_oldY = y;
// Erase old tracker
if ((GetWindowStyleFlag() & wxSP_LIVE_UPDATE) == 0)
- {
+ {
DrawSashTracker(m_oldX, m_oldY);
- }
+ }
// Obtain window size. We are only interested in the dimension the sash
// splits up
// Erase old tracker
if ((GetWindowStyleFlag() & wxSP_LIVE_UPDATE) == 0)
- {
+ {
DrawSashTracker(m_oldX, m_oldY);
- }
+ }
if (m_splitMode == wxSPLIT_VERTICAL)
x = new_sash_position;
// Draw new one
if ((GetWindowStyleFlag() & wxSP_LIVE_UPDATE) == 0)
- {
+ {
DrawSashTracker(m_oldX, m_oldY);
- }
- else
- {
+ }
+ else
+ {
m_sashPosition = new_sash_position;
- m_needUpdating = TRUE;
- }
+ m_needUpdating = TRUE;
+ }
}
else if ( event.LeftDClick() )
{
else
return FALSE;
}
-
- return FALSE;
}
// Draw 3D effect borders
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.SetPen(*m_lightShadowPen);
- int xShadow = m_borderSize ? m_borderSize - 1 : 0 ;
+ int xShadow = m_borderSize ? m_borderSize - 1 : 0 ;
dc.DrawLine(m_sashPosition, xShadow , m_sashPosition, h-m_borderSize);
dc.SetPen(*m_hilightPen);
dc.DrawLine(m_sashPosition+1, m_borderSize - 2, m_sashPosition+1, h - m_borderSize+2);
dc.SetPen(*m_mediumShadowPen);
- int yMedium = m_borderSize ? h-m_borderSize+1 : h ;
+ int yMedium = m_borderSize ? h-m_borderSize+1 : h ;
dc.DrawLine(m_sashPosition+m_sashSize-2, xShadow, m_sashPosition+m_sashSize-2, yMedium);
dc.SetPen(*m_darkShadowPen);
}
}
wxClientDC dc(this);
- if ( m_borderSize > 0 )
- DrawBorders(dc);
+ if ( m_borderSize > 0 )
+ DrawBorders(dc);
DrawSash(dc);
}
// for compatibility, call the virtual function
OnDoubleClickSash(event.GetX(), event.GetY());
- if ( GetMinimumPaneSize() == 0
- || m_permitUnsplitAlways)
+ if ( GetMinimumPaneSize() == 0 || m_permitUnsplitAlways )
{
Unsplit();
}
{
wxWindow *win = event.GetWindowBeingRemoved();
+ // do it before calling OnUnsplit() which may delete the window
+ win->Show(FALSE);
+
// for compatibility, call the virtual function
OnUnsplit(win);
-
- win->Show(FALSE);
}