%% Created: 07.03.00
%% RCS-ID: $Id$
%% Copyright: (c) Vadim Zeitlin
-%% License: wxWindows license
+%% License: wxWidgets license
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\section{\class{wxLongLong}}\label{wxlonglong}
You would usually use this type in exactly the same manner as any other
(built-in) arithmetic type. Note that wxLongLong is a signed type, if you
-want unsigned values use wxULongLong.
+want unsigned values use wxULongLong which has exactly the same API as
+wxLongLong except when explicitly mentioned otherwise.
If a native (i.e. supported directly by the compiler) 64 bit integer type was
-found a typedef {\it wxLongLong\_t} will be defined to correspond it.
+found to exist, {\it wxLongLong\_t} macro will be defined to correspond to it.
+Also, in this case only, two additional macros will be defined:
+\helpref{wxLongLongFmtSpec}{wxlonglongfmtspec} for printing 64 bit integers
+using the standard {\tt printf()} function (but see also
+\helpref{ToString()}{wxlonglongtostring} for a more portable solution) and
+\helpref{wxLL}{wxll} for defining 64 bit integer compile-time constants.
\wxheading{Derived from}