virtual void SetButtonColour(const wxColour& WXUNUSED(col)) { }
wxColour* GetButtonColour() const { return NULL; }
- inline virtual void SetLabelFont(const wxFont& font);
- inline virtual void SetButtonFont(const wxFont& font);
- inline wxFont& GetLabelFont() const;
- inline wxFont& GetButtonFont() const;
-
- // Adds callback
- inline void Callback(const wxFunction function);
-
- wxFunction GetCallback() { return m_callback; }
-
-protected:
- wxFunction m_callback; // Callback associated with the window
+ virtual void SetLabelFont(const wxFont& font);
+ virtual void SetButtonFont(const wxFont& font);
+ wxFont& GetLabelFont() const;
+ wxFont& GetButtonFont() const;
#endif // WXWIN_COMPATIBILITY
protected:
virtual wxSize DoGetBestSize() const;
- // create the control of the given Window class
+ // create the control of the given Windows class: this is typically called
+ // from Create() method of the derived class passing its label, pos and
+ // size parameter (style parameter is not needed because m_windowStyle is
+ // supposed to had been already set and so is used instead when this
+ // function is called)
bool MSWCreateControl(const wxChar *classname,
const wxString& label,
const wxPoint& pos,
- const wxSize& size,
- long style);
+ const wxSize& size);
// NB: the method below is deprecated now, with MSWGetStyle() the method
// above should be used instead! Once all the controls are updated to
#if WXWIN_COMPATIBILITY
- inline void wxControl::Callback(const wxFunction f) { m_callback = f; };
inline wxFont& wxControl::GetLabelFont() const { return (wxFont &)GetFont(); }
inline wxFont& wxControl::GetButtonFont() const { return (wxFont &)GetFont(); }
inline void wxControl::SetLabelFont(const wxFont& font) { SetFont(font); }