]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/renderer.cpp
Further steps towards media control support in WinCE (Ryan Norton)
[wxWidgets.git] / src / msw / renderer.cpp
index 4c8a59db57d1e85a51ce4ebd8a69e64a56e79638..98293ee53d5630c78e4d88029dd70726748d9b0b 100644 (file)
@@ -6,7 +6,7 @@
 // Created:     20.07.2003
 // RCS-ID:      $Id$
 // Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
-// License:     wxWindows license
+// License:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 // ============================================================================
 
 #ifndef WX_PRECOMP
     #include "wx/string.h"
+    #include "wx/window.h"
+    #include "wx/dc.h"
 #endif //WX_PRECOMP
 
+#include "wx/splitter.h"
 #include "wx/renderer.h"
+#include "wx/settings.h"
+#include "wx/msw/uxtheme.h"
+#include "wx/msw/private.h"
+
+// tmschema.h is in Win32 Platform SDK and might not be available with earlier
+// compilers
+#ifndef CP_DROPDOWNBUTTON
+    #define CP_DROPDOWNBUTTON  1
+
+    #define CBXS_NORMAL        1
+    #define CBXS_HOT           2
+    #define CBXS_PRESSED       3
+    #define CBXS_DISABLED      4
+
+    #define TVP_GLYPH                  2
+    
+    #define GLPS_CLOSED                        1
+    #define GLPS_OPENED         2
+
+    #define HP_HEADERITEM       1
+
+    #define HIS_NORMAL          1
+    #define HIS_HOT             2
+    #define HIS_PRESSED         3
+#endif
 
 // ----------------------------------------------------------------------------
-// wxRendererMSW: our wxRendererNative implementation
+// wxRendererMSW: wxRendererNative implementation for "old" Win32 systems
 // ----------------------------------------------------------------------------
 
 class WXDLLEXPORT wxRendererMSW : public wxDelegateRendererNative
@@ -39,19 +67,273 @@ class WXDLLEXPORT wxRendererMSW : public wxDelegateRendererNative
 public:
     wxRendererMSW() { }
 
+    static wxRendererNative& Get();
+
+    virtual void DrawComboBoxDropButton(wxWindow *win,
+                                        wxDC& dc,
+                                        const wxRect& rect,
+                                        int flags = 0);
+
 private:
     DECLARE_NO_COPY_CLASS(wxRendererMSW)
 };
 
+// ----------------------------------------------------------------------------
+// wxRendererXP: wxRendererNative implementation for Windows XP and later
+// ----------------------------------------------------------------------------
+
+#if wxUSE_UXTHEME
+
+class WXDLLEXPORT wxRendererXP : public wxDelegateRendererNative
+{
+public:
+    wxRendererXP() : wxDelegateRendererNative(wxRendererMSW::Get()) { }
+
+    static wxRendererNative& Get();
+
+    virtual void DrawSplitterBorder(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect,
+                                    int flags = 0);
+    virtual void DrawSplitterSash(wxWindow *win,
+                                  wxDC& dc,
+                                  const wxSize& size,
+                                  wxCoord position,
+                                  wxOrientation orient,
+                                  int flags = 0);
+
+    virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
+
+    virtual void DrawComboBoxDropButton(wxWindow *win,
+                                        wxDC& dc,
+                                        const wxRect& rect,
+                                        int flags = 0);
+    virtual void DrawTreeItemButton(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect,
+                                    int flags = 0);
+    virtual void DrawHeaderButton(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect &rect,
+                                    int flags=0);
+private:
+    DECLARE_NO_COPY_CLASS(wxRendererXP)
+};
+
+#endif // wxUSE_UXTHEME
+
 // ============================================================================
-// implementation
+// wxRendererNative and wxRendererMSW implementation
 // ============================================================================
 
 /* static */
-wxRendererNative& wxRendererNative::Get()
+wxRendererNative& wxRendererNative::GetDefault()
+{
+#if wxUSE_UXTHEME
+    wxUxThemeEngine *themeEngine = wxUxThemeEngine::Get();
+    if ( themeEngine && themeEngine->IsAppThemed() )
+        return wxRendererXP::Get();
+#endif // wxUSE_UXTHEME
+
+    return wxRendererMSW::Get();
+}
+
+/* static */
+wxRendererNative& wxRendererMSW::Get()
 {
     static wxRendererMSW s_rendererMSW;
 
     return s_rendererMSW;
 }
 
+#if defined(__WXWINCE__) && !defined(DFCS_FLAT)
+#define DFCS_FLAT 0
+#endif
+
+void
+wxRendererMSW::DrawComboBoxDropButton(wxWindow * WXUNUSED(win),
+                                      wxDC& dc,
+                                      const wxRect& rect,
+                                      int flags)
+{
+    RECT r;
+    r.left = rect.GetLeft();
+    r.top = rect.GetTop();
+    r.bottom = rect.y + rect.height;
+    r.right = rect.x + rect.width;
+
+    int style = DFCS_SCROLLCOMBOBOX;
+    if ( flags & wxCONTROL_DISABLED )
+        style |= DFCS_INACTIVE;
+    if ( flags & wxCONTROL_PRESSED )
+        style |= DFCS_PUSHED | DFCS_FLAT;
+
+    ::DrawFrameControl(GetHdcOf(dc), &r, DFC_SCROLL, style);
+}
+
+// ============================================================================
+// wxRendererXP implementation
+// ============================================================================
+
+#if wxUSE_UXTHEME
+
+/* static */
+wxRendererNative& wxRendererXP::Get()
+{
+    static wxRendererXP s_rendererXP;
+
+    return s_rendererXP;
+}
+
+// NOTE: There is no guarantee that the button drawn fills the entire rect (XP
+// default theme, for example), so the caller should have cleared button's
+// background before this call. This is quite likely a wxMSW-specific thing.
+void
+wxRendererXP::DrawComboBoxDropButton(wxWindow * win,
+                                      wxDC& dc,
+                                      const wxRect& rect,
+                                      int flags)
+{
+    wxUxThemeHandle hTheme(win, L"COMBOBOX");
+    if ( hTheme )
+    {
+        RECT r;
+        r.left = rect.x;
+        r.top = rect.y;
+        r.right = rect.x + rect.width;
+        r.bottom = rect.y + rect.height;
+
+        int state;
+        if ( flags & wxCONTROL_PRESSED )
+            state = CBXS_PRESSED;
+        else if ( flags & wxCONTROL_CURRENT )
+            state = CBXS_HOT;
+        else if ( flags & wxCONTROL_DISABLED )
+            state = CBXS_DISABLED;
+        else
+            state = CBXS_NORMAL;
+
+        wxUxThemeEngine::Get()->DrawThemeBackground
+                                (
+                                    hTheme,
+                                    (HDC) dc.GetHDC(),
+                                    CP_DROPDOWNBUTTON,
+                                    state,
+                                    &r,
+                                    NULL
+                                );
+
+    }
+}
+
+// ----------------------------------------------------------------------------
+// splitter drawing
+// ----------------------------------------------------------------------------
+
+// the width of the sash: this is the same as used by Explorer...
+static const wxCoord SASH_WIDTH = 4;
+
+wxSplitterRenderParams
+wxRendererXP::GetSplitterParams(const wxWindow * win)
+{
+    if (win->GetWindowStyle() & wxSP_NO_XP_THEME)
+        return m_rendererNative.GetSplitterParams(win);
+    else
+        return wxSplitterRenderParams(SASH_WIDTH, 0, false);
+}
+
+void
+wxRendererXP::DrawSplitterBorder(wxWindow * win,
+                                 wxDC& dc,
+                                 const wxRect& rect,
+                                 int flags)
+{
+    if (win->GetWindowStyle() & wxSP_NO_XP_THEME)
+    {
+        m_rendererNative.DrawSplitterBorder(win, dc, rect, flags);
+    }
+}
+
+void
+wxRendererXP::DrawSplitterSash(wxWindow *win,
+                               wxDC& dc,
+                               const wxSize& size,
+                               wxCoord position,
+                               wxOrientation orient,
+                               int flags)
+{
+    if ( !win->HasFlag(wxSP_NO_XP_THEME) )
+    {
+        dc.SetPen(*wxTRANSPARENT_PEN);
+        dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE)));
+        if ( orient == wxVERTICAL )
+        {
+            dc.DrawRectangle(position, 0, SASH_WIDTH, size.y);
+        }
+        else // wxHORIZONTAL
+        {
+            dc.DrawRectangle(0, position, size.x, SASH_WIDTH);
+        }
+
+        return;
+    }
+
+    m_rendererNative.DrawSplitterSash(win, dc, size, position, orient, flags);
+}
+
+void
+wxRendererXP::DrawTreeItemButton(wxWindow *win, 
+                                 wxDC &dc, 
+                                 const wxRect &rect, 
+                                 int flags) 
+{
+    wxUxThemeHandle hTheme(win, L"TREEVIEW");
+    RECT r;
+    r.left = rect.x;
+    r.top = rect.y;
+    r.right = rect.x + rect.width;
+    r.bottom = rect.y + rect.height;
+    int state = (flags & wxCONTROL_EXPANDED) ? GLPS_OPENED : GLPS_CLOSED;
+    wxUxThemeEngine::Get()->DrawThemeBackground
+                                (
+                                    hTheme,
+                                    (HDC) dc.GetHDC(),
+                                    TVP_GLYPH,
+                                    state,
+                                    &r,
+                                    NULL
+                                );
+}
+
+void
+wxRendererXP::DrawHeaderButton(wxWindow *win, 
+                               wxDC &dc, 
+                               const wxRect &rect, 
+                               int flags) 
+{
+    wxUxThemeHandle hTheme(win, L"HEADER");
+    RECT r;
+    r.left = rect.x;
+    r.top = rect.y;
+    r.right = rect.x + rect.width;
+    r.bottom = rect.y + rect.height;
+    int state;
+    if ( flags & wxCONTROL_PRESSED )
+        state = HIS_PRESSED;
+    else if ( flags & wxCONTROL_CURRENT )
+        state = HIS_HOT;
+    else
+        state = HIS_NORMAL;
+    wxUxThemeEngine::Get()->DrawThemeBackground
+                                (
+                                    hTheme,
+                                    (HDC) dc.GetHDC(),
+                                    HP_HEADERITEM,
+                                    state,
+                                    &r,
+                                    NULL
+                                );
+}
+
+#endif // wxUSE_UXTHEME
+