+ virtual bool Enable(bool enable = true);
+ virtual bool Show(bool show = true);
+
+#if wxUSE_TOOLTIPS
+ virtual void DoSetToolTip( wxToolTip *tip );
+#endif // wxUSE_TOOLTIPS
+
+ // we have our own input handler and our own actions
+ virtual bool PerformAction(const wxControlAction& action,
+ long numArg = 0l,
+ const wxString& strArg = wxEmptyString);