#include "wx/textctrl.h"
#include "wx/combobox.h"
#include "wx/dynarray.h"
-
+#include "wx/timer.h"
// Default parameters for wxGrid
//
// forward declarations
// ----------------------------------------------------------------------------
+class WXDLLEXPORT wxGrid;
+class WXDLLEXPORT wxGridCellAttr;
class WXDLLEXPORT wxGridCellAttrProviderData;
-class WXDLLEXPORT wxGridRowLabelWindow;
class WXDLLEXPORT wxGridColLabelWindow;
class WXDLLEXPORT wxGridCornerLabelWindow;
+class WXDLLEXPORT wxGridRowLabelWindow;
+class WXDLLEXPORT wxGridTableBase;
class WXDLLEXPORT wxGridWindow;
-class WXDLLEXPORT wxGrid;
+
+// ----------------------------------------------------------------------------
+// wxGridCellRenderer: this class is responsible for actually drawing the cell
+// in the grid. You may pass it to the wxGridCellAttr (below) to change the
+// format of one given cell or to wxGrid::SetDefaultRenderer() to change the
+// view of all cells. This is an ABC, you will normally use one of the
+// predefined derived classes or derive oyur own class from it.
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxGridCellRenderer
+{
+public:
+ // draw the given cell on the provided DC inside the given rectangle
+ // using the style specified by the attribute and the default or selected
+ // state corresponding to the isSelected value.
+ //
+ // this pure virtual function has a default implementation which will
+ // prepare the DC using the given attribute: it will draw the rectangle
+ // with the bg colour from attr and set the text colour and font
+ virtual void Draw(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ const wxRect& rect,
+ int row, int col,
+ bool isSelected) = 0;
+};
+
+// the default renderer for the cells containing string data
+class WXDLLEXPORT wxGridCellStringRenderer : public wxGridCellRenderer
+{
+public:
+ // draw the string
+ virtual void Draw(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ const wxRect& rect,
+ int row, int col,
+ bool isSelected);
+};
+
+
+// ----------------------------------------------------------------------------
+// wxGridCellEditor: This class is responsible for providing and manipulating
+// the in-place edit controls for the grid. Instances of wxGridCellEditor
+// (actually, instances of derived classes since it is an ABC) can be
+// associated with the cell attributes for individual cells, rows, columns, or
+// even for the entire grid.
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxGridCellEditor
+{
+public:
+ wxGridCellEditor();
+ virtual ~wxGridCellEditor();
+
+ bool IsCreated() { return m_control != NULL; }
+
+ // Creates the actual edit control
+ virtual void Create(wxWindow* parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ wxEvtHandler* evtHandler) = 0;
+
+ // Size and position the edit control
+ virtual void SetSize(const wxRect& rect);
+
+ // Show or hide the edit control
+ virtual void Show(bool show);
+
+ // Fetch the value from the table and prepare the edit control
+ // to begin editing. Set the focus to the edit control.
+ virtual void BeginEdit(int row, int col, wxGrid* grid,
+ wxGridCellAttr* attr) = 0;
+
+ // Complete the editing of the current cell. If saveValue is
+ // true then send the new value back to the table. Returns true
+ // if the value has changed. If necessary, the control may be
+ // destroyed.
+ virtual bool EndEdit(int row, int col, bool saveValue,
+ wxGrid* grid, wxGridCellAttr* attr) = 0;
+
+ // Reset the value in the control back to its starting value
+ virtual void Reset() = 0;
+
+ // Some types of controls on some platforms may need some help
+ // with the Return key.
+ virtual void HandleReturn(wxKeyEvent& event);
+
+ // Final cleanup
+ virtual void Destroy();
+
+protected:
+ wxControl* m_control;
+};
+
+
+class WXDLLEXPORT wxGridCellTextEditor : public wxGridCellEditor
+{
+public:
+ wxGridCellTextEditor();
+
+ virtual void Create(wxWindow* parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ wxEvtHandler* evtHandler);
+
+ virtual void BeginEdit(int row, int col, wxGrid* grid,
+ wxGridCellAttr* attr);
+
+ virtual bool EndEdit(int row, int col, bool saveValue,
+ wxGrid* grid, wxGridCellAttr* attr);
+
+ virtual void Reset();
+ virtual void HandleReturn(wxKeyEvent& event);
+
+
+private:
+ wxString m_startValue;
+};
// ----------------------------------------------------------------------------
// wxGridCellAttr: this class can be used to alter the cells appearance in
// it until the matching DecRef() is called
void IncRef() { m_nRef++; }
void DecRef() { if ( !--m_nRef ) delete this; }
+ void SafeIncRef() { if ( this ) IncRef(); }
void SafeDecRef() { if ( this ) DecRef(); }
// setters
m_vAlign = vAlign;
}
+ // takes ownership of the pointer
+ void SetRenderer(wxGridCellRenderer *renderer)
+ { delete m_renderer; m_renderer = renderer; }
+
// accessors
bool HasTextColour() const { return m_colText.Ok(); }
bool HasBackgroundColour() const { return m_colBack.Ok(); }
bool HasFont() const { return m_font.Ok(); }
bool HasAlignment() const { return m_hAlign || m_vAlign; }
+ bool HasRenderer() const { return m_renderer != NULL; }
- const wxColour& GetTextColour() const { return m_colText; }
- const wxColour& GetBackgroundColour() const { return m_colBack; }
- const wxFont& GetFont() const { return m_font; }
- void GetAlignment(int *hAlign, int *vAlign)
- {
- if ( hAlign ) *hAlign = m_hAlign;
- if ( vAlign ) *vAlign = m_vAlign;
- }
+ const wxColour& GetTextColour() const;
+ const wxColour& GetBackgroundColour() const;
+ const wxFont& GetFont() const;
+ void GetAlignment(int *hAlign, int *vAlign) const;
+ wxGridCellRenderer *GetRenderer() const;
+
+ void SetDefAttr(wxGridCellAttr* defAttr) { m_defGridAttr = defAttr; }
private:
// the common part of all ctors
- void Init() { m_nRef = 1; }
+ void Init() { m_nRef = 1; m_renderer = (wxGridCellRenderer *)NULL; }
// the dtor is private because only DecRef() can delete us
- ~wxGridCellAttr() { }
+ ~wxGridCellAttr() { delete m_renderer; }
// the ref count - when it goes to 0, we die
size_t m_nRef;
int m_hAlign,
m_vAlign;
+ wxGridCellRenderer *m_renderer;
+ wxGridCellAttr* m_defGridAttr;
+
// suppress the stupid gcc warning about the class having private dtor and
// no friends
friend class wxGridCellAttrDummyFriend;
// implementation note: we separate it from wxGridTableBase because we wish to
// avoid deriving a new table class if possible, and sometimes it will be
// enough to just derive another wxGridCellAttrProvider instead
-
+//
+// the default implementation is reasonably efficient for the generic case,
+// but you might still wish to implement your own for some specific situations
+// if you have performance problems with the stock one
class WXDLLEXPORT wxGridCellAttrProvider
{
public:
// DecRef() must be called on the returned pointer
virtual wxGridCellAttr *GetAttr(int row, int col) const;
- // takes ownership of the pointer, don't call DecRef() on it
+ // all these functions take ownership of the pointer, don't call DecRef()
+ // on it
virtual void SetAttr(wxGridCellAttr *attr, int row, int col);
+ virtual void SetRowAttr(wxGridCellAttr *attr, int row);
+ virtual void SetColAttr(wxGridCellAttr *attr, int col);
private:
void InitData();
// overridden to handle attributes directly in this class.
virtual wxGridCellAttr *GetAttr( int row, int col );
- // takes ownership of the pointer
- virtual void SetAttr(wxGridCellAttr *attr, int row, int col );
+ // these functions take ownership of the pointer
+ virtual void SetAttr(wxGridCellAttr* attr, int row, int col);
+ virtual void SetRowAttr(wxGridCellAttr *attr, int row);
+ virtual void SetColAttr(wxGridCellAttr *attr, int col);
private:
wxGrid * m_view;
DECLARE_EVENT_TABLE()
};
+//-----------------------------------------------------------------------------
+// wxGridEditTimer (internal)
+//-----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxGridEditTimer: public wxTimer
+{
+ private:
+ wxGrid *m_owner;
+
+ public:
+ wxGridEditTimer( wxGrid *owner );
+ void Notify();
+};
+
// ----------------------------------------------------------------------------
// wxGrid
// ----------------------------------------------------------------------------
void DoEndDragResizeCol();
wxGridTableBase * GetTable() const { return m_table; }
- void SetTable( wxGridTableBase *table ) { m_table = table; }
+ bool SetTable( wxGridTableBase *table, bool takeOwnership=FALSE );
void ClearGrid();
bool InsertRows( int pos = 0, int numRows = 1, bool updateLabels=TRUE );
void DrawCellBorder( wxDC& dc, const wxGridCellCoords& );
void DrawAllGridLines( wxDC& dc, const wxRegion & reg );
void DrawCell( wxDC& dc, const wxGridCellCoords& );
- void DrawCellBackground( wxDC& dc, const wxGridCellCoords& );
- void DrawCellValue( wxDC& dc, const wxGridCellCoords& );
void DrawRowLabels( wxDC& dc );
void DrawRowLabel( wxDC& dc, int row );
bool IsEditable() { return m_editable; }
void EnableEditing( bool edit );
-#if 0 // at the moment the cell edit control is always active
void EnableCellEditControl( bool enable );
-#endif
bool IsCellEditControlEnabled()
{ return (m_cellEditCtrl && m_cellEditCtrlEnabled); }
wxString GetColLabelValue( int col );
wxColour GetGridLineColour() { return m_gridLineColour; }
- void SetRowLabelSize( int width );
+ void SetRowLabelSize( int width );
void SetColLabelSize( int height );
void SetLabelBackgroundColour( const wxColour& );
void SetLabelTextColour( const wxColour& );
void SetColLabelValue( int col, const wxString& );
void SetGridLineColour( const wxColour& );
+ // this sets the specified attribute for all cells in this row/col
+ void SetRowAttr(int row, wxGridCellAttr *attr);
+ void SetColAttr(int col, wxGridCellAttr *attr);
+
void EnableGridLines( bool enable = TRUE );
bool GridLinesEnabled() { return m_gridLinesEnabled; }
-
// ------ row and col formatting
//
int GetDefaultRowSize();
void SetDefaultCellAlignment( int horiz, int vert );
void SetCellAlignment( int row, int col, int horiz, int vert );
+ // takes ownership of the pointer
+ void SetDefaultRenderer(wxGridCellRenderer *renderer);
+ void SetCellRenderer(int row, int col, wxGridCellRenderer *renderer);
+ wxGridCellRenderer *GetDefaultRenderer() const;
+ wxGridCellRenderer* GetCellRenderer(int row, int col);
+
// ------ cell value accessors
//
m_selectedBottomRight );
}
+ // Access or update the selection fore/back colours
+ wxColour GetSelectionBackground() const
+ { return m_selectionBackground; }
+ wxColour GetSelectionForeground() const
+ { return m_selectionForeground; }
+
+ void SetSelectionBackground(const wxColour& c) { m_selectionBackground = c; }
+ void SetSelectionForeground(const wxColour& c) { m_selectionForeground = c; }
+
+
// ------ For compatibility with previous wxGrid only...
//
}
wxFont GetCellTextFont() const
- { return m_defaultCellFont; }
+ { return m_defaultCellAttr->GetFont(); }
wxFont GetCellTextFont(int WXUNUSED(row), int WXUNUSED(col)) const
- { return m_defaultCellFont; }
+ { return m_defaultCellAttr->GetFont(); }
void SetCellTextFont(const wxFont& fnt)
{ SetDefaultCellFont( fnt ); }
wxGridCornerLabelWindow *m_cornerLabelWin;
wxGridTableBase *m_table;
+ bool m_ownTable;
int m_left;
int m_top;
wxGridCellCoords m_selectedTopLeft;
wxGridCellCoords m_selectedBottomRight;
+ wxColour m_selectionBackground;
+ wxColour m_selectionForeground;
int m_defaultRowHeight;
wxArrayInt m_rowHeights;
wxColour m_gridLineColour;
bool m_gridLinesEnabled;
- // default cell attributes
- wxFont m_defaultCellFont;
- int m_defaultCellHAlign,
- m_defaultCellVAlign;
// do we have some place to store attributes in?
bool CanHaveAttributes();
// doesn't have any yet or the existing one if it does
//
// DecRef() must be called on the returned pointer, as usual
+ wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
+
+ // cell attribute cache (currently we only cache 1, may be will do
+ // more/better later)
+ struct CachedAttr
+ {
+ int row, col;
+ wxGridCellAttr *attr;
+ } m_attrCache;
+
+ // invalidates the attribute cache
+ void ClearAttrCache();
+
+ // adds an attribute to cache
+ void CacheAttr(int row, int col, wxGridCellAttr *attr) const;
+
+ // looks for an attr in cache, returns TRUE if found
+ bool LookupAttr(int row, int col, wxGridCellAttr **attr) const;
+
+ // looks for the attr in cache, if not found asks the table and caches the
+ // result
wxGridCellAttr *GetCellAttr(int row, int col) const;
+ // the default cell attr object for cells that don't have their own
+ wxGridCellAttr* m_defaultCellAttr;
+
+
wxGridCellCoordsArray m_cellsExposed;
wxArrayInt m_rowsExposed;
wxArrayInt m_colsExposed;
int m_dragRowOrCol;
bool m_isDragging;
+ wxTimer *m_editTimer;
+
wxGridCellCoords m_selectionStart;
wxCursor m_rowResizeCursor;
void OnPaint( wxPaintEvent& );
void OnSize( wxSizeEvent& );
void OnKeyDown( wxKeyEvent& );
+ void OnEraseBackground( wxEraseEvent& );
void SetCurrentCell( const wxGridCellCoords& coords );