#include "wx/object.h" // the base class
+#include "wx/intl.h" // for wxLayoutDirection
#include "wx/cursor.h" // we have member variables of these classes
#include "wx/font.h" // so we can't do without them
#include "wx/colour.h"
return DoBlit(destPt.x, destPt.y, sz.x, sz.y,
source, srcPt.x, srcPt.y, rop, useMask, srcPtMask.x, srcPtMask.y);
}
+
+ wxBitmap GetAsBitmap(const wxRect *subrect = (const wxRect *) NULL) const
+ {
+ return DoGetAsBitmap(subrect);
+ }
#if wxUSE_SPLINES
// TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
wxFont *theFont = NULL) const
{ DoGetTextExtent(string, x, y, descent, externalLeading, theFont); }
+ wxSize GetTextExtent(const wxString& string) const
+ {
+ wxCoord w, h;
+ DoGetTextExtent(string, &w, &h);
+ return wxSize(w, h);
+ }
+
// works for single as well as multi-line strings
- virtual void GetMultiLineTextExtent(const wxString& text,
+ virtual void GetMultiLineTextExtent(const wxString& string,
wxCoord *width,
wxCoord *height,
wxCoord *heightLine = NULL,
- wxFont *font = NULL);
+ wxFont *font = NULL) const;
+
+ wxSize GetMultiLineTextExtent(const wxString& string) const
+ {
+ wxCoord w, h;
+ GetMultiLineTextExtent(string, &w, &h);
+ return wxSize(w, h);
+ }
// Measure cumulative width of text after each character
bool GetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
if (h) *h = hh;
}
+ // RTL related functions
+ // ---------------------
+
+ // get or change the layout direction (LTR or RTL) for this dc,
+ // wxLayout_Default is returned if layout direction is not supported
+ virtual wxLayoutDirection GetLayoutDirection() const
+ { return wxLayout_Default; }
+ virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
+ { }
+
protected:
// the pure virtual functions which should be implemented by wxDC
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord) = 0;
+ virtual wxBitmap DoGetAsBitmap(const wxRect *WXUNUSED(subrect)) const { return wxNullBitmap; }
+
virtual void DoGetSize(int *width, int *height) const = 0;
virtual void DoGetSizeMM(int* width, int* height) const = 0;
#include "wx/os2/dc.h"
#endif
+#if wxUSE_GRAPHICS_CONTEXT
+ #include "wx/dcgraph.h"
+#endif
+
// ----------------------------------------------------------------------------
// helper class: you can use it to temporarily change the DC text colour and
// restore it automatically when the object goes out of scope
public:
wxDCTextColourChanger(wxDC& dc) : m_dc(dc), m_colFgOld() { }
+ wxDCTextColourChanger(wxDC& dc, const wxColour& col) : m_dc(dc)
+ {
+ Set(col);
+ }
+
~wxDCTextColourChanger()
{
if ( m_colFgOld.Ok() )
DECLARE_NO_COPY_CLASS(wxDCClipper)
};
-#endif
- // _WX_DC_H_BASE_
+#endif // _WX_DC_H_BASE_