#pragma hdrstop
#endif
-#ifndef WX_PRECOMP
-#endif
-
#include "wx/dcbuffer.h"
+#ifndef WX_PRECOMP
+ #include "wx/module.h"
+#endif
// ============================================================================
// implementation
// ============================================================================
-// ============================================================================
-// wxSharedDCBufferManager
-// Helper class to free shared buffer when the app exists.
-// ============================================================================
+IMPLEMENT_DYNAMIC_CLASS(wxBufferedDC,wxMemoryDC)
+IMPLEMENT_ABSTRACT_CLASS(wxBufferedPaintDC,wxBufferedDC)
+
+// ----------------------------------------------------------------------------
+// wxSharedDCBufferManager: helper class maintaining backing store bitmap
+// ----------------------------------------------------------------------------
-class wxSharedDCBufferManager
+class wxSharedDCBufferManager : public wxModule
{
- friend class wxBufferedDC;
public:
+ wxSharedDCBufferManager() { }
- wxSharedDCBufferManager()
- {
- m_buffer = NULL;
- }
-
- ~wxSharedDCBufferManager()
- {
- delete m_buffer;
- }
+ virtual bool OnInit() { return true; }
+ virtual void OnExit() { wxDELETE(ms_buffer); }
- wxBitmap* GetBuffer(wxWindow* win, const wxSize& area)
+ static wxBitmap* GetBuffer(int w, int h)
{
- int width = area.x;
- int height = area.y;
+ if ( ms_usingSharedBuffer )
+ return new wxBitmap(w, h);
- if ( width <= 0 )
- win->GetClientSize(&width, &height);
-
- if ( !m_buffer ||
- width > m_buffer->GetWidth() ||
- height > m_buffer->GetHeight() )
+ if ( !ms_buffer ||
+ w > ms_buffer->GetWidth() ||
+ h > ms_buffer->GetHeight() )
{
- delete m_buffer;
+ delete ms_buffer;
+
+ // we must always return a valid bitmap but creating a bitmap of
+ // size 0 would fail, so create a 1*1 bitmap in this case
+ if ( !w )
+ w = 1;
+ if ( !h )
+ h = 1;
- // Create slightly larger bitmap so we don't need to
- // be reallocating constantly when the user enlarges
- // the frame for the first time.
- m_buffer = new wxBitmap(width+20, height+20);
+ ms_buffer = new wxBitmap(w, h);
}
- return m_buffer;
+ ms_usingSharedBuffer = true;
+ return ms_buffer;
+ }
+
+ static void ReleaseBuffer(wxBitmap* buffer)
+ {
+ if ( buffer == ms_buffer )
+ {
+ wxASSERT_MSG( ms_usingSharedBuffer, wxT("shared buffer already released") );
+ ms_usingSharedBuffer = false;
+ }
+ else
+ {
+ delete buffer;
+ }
}
private:
- wxBitmap* m_buffer;
+ static wxBitmap *ms_buffer;
+ static bool ms_usingSharedBuffer;
+
+ DECLARE_DYNAMIC_CLASS(wxSharedDCBufferManager)
};
-static wxSharedDCBufferManager gs_sharedDCBufferManager;
+wxBitmap* wxSharedDCBufferManager::ms_buffer = NULL;
+bool wxSharedDCBufferManager::ms_usingSharedBuffer = false;
+
+IMPLEMENT_DYNAMIC_CLASS(wxSharedDCBufferManager, wxModule)
// ============================================================================
// wxBufferedDC
// ============================================================================
-// Blits the buffer to the dc, and detaches the dc from the buffer (so it
-// can be effectively used once only).
-//
-// Usually called in the dtor or by the dtor of derived classes if the
-// BufferedDC must blit before the derived class (which may own the dc it's
-// blitting to) is destroyed.
-void wxBufferedDC::UnMask()
+void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h)
{
- if ( m_buffer )
+ if ( !m_buffer || !m_buffer->IsOk() )
{
- wxASSERT_MSG( m_mainDc != NULL,
- _T("No underlying DC associated with wxBufferedDC (anymore)") );
-
- wxDC* bufferDc = DetachDC();
-
- wxASSERT( bufferDc->IsKindOf(CLASSINFO(wxMemoryDC)) );
-
- wxCoord x=0, y=0;
+ if ( w == -1 || h == -1 )
+ m_dc->GetSize(&w, &h);
- if (m_style & wxBUFFER_CLIENT_AREA)
- bufferDc->GetDeviceOrigin(& x, & y);
-
- m_mainDc->Blit( 0, 0,
- m_buffer->GetWidth(), m_buffer->GetHeight(), bufferDc,
- -x, -y );
- m_mainDc = NULL;
- m_buffer = NULL;
- delete bufferDc;
+ m_buffer = wxSharedDCBufferManager::GetBuffer(w, h);
+ m_style |= wxBUFFER_USES_SHARED_BUFFER;
}
-}
-void wxBufferedDC::PrepareBuffer(wxWindow* win, const wxSize& area)
-{
- m_buffer = gs_sharedDCBufferManager.GetBuffer(win, area);
+ SelectObject(*m_buffer);
}
-void wxBufferedDC::UseBuffer()
+void wxBufferedDC::UnMask()
{
- wxASSERT(m_buffer);
+ wxCHECK_RET( m_dc, _T("no underlying wxDC?") );
+ wxASSERT_MSG( m_buffer && m_buffer->IsOk(), _T("invalid backing store") );
- wxMemoryDC* memoryDc = new wxMemoryDC(m_mainDc);
- memoryDc->SelectObject(*m_buffer);
+ wxCoord x = 0,
+ y = 0;
- AttachDC(memoryDc);
-}
+ if ( m_style & wxBUFFER_CLIENT_AREA )
+ GetDeviceOrigin(&x, &y);
+ // avoid blitting too much: if we were created for a bigger bitmap (and
+ // reused for a smaller one later) we should only blit the real bitmap area
+ // and not the full allocated back buffer
+ int widthDC,
+ heightDC;
+ m_dc->GetSize(&widthDC, &heightDC);
+
+ int widthBuf = m_buffer->GetWidth(),
+ heightBuf = m_buffer->GetHeight();
+
+ m_dc->Blit(0, 0,
+ wxMin(widthDC, widthBuf), wxMin(heightDC, heightBuf),
+ this,
+ -x, -y);
+ m_dc = NULL;
+
+ if ( m_style & wxBUFFER_USES_SHARED_BUFFER )
+ wxSharedDCBufferManager::ReleaseBuffer(m_buffer);
+}