#include "wx/object.h" // the base class
+#include "wx/intl.h" // for wxLayoutDirection
#include "wx/cursor.h" // we have member variables of these classes
#include "wx/font.h" // so we can't do without them
#include "wx/colour.h"
if (h) *h = hh;
}
+ // RTL related functions
+ // ---------------------
+
+ // get or change the layout direction (LTR or RTL) for this dc,
+ // wxLayout_Default is returned if layout direction is not supported
+ virtual wxLayoutDirection GetLayoutDirection() const
+ { return wxLayout_Default; }
+ virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
+ { }
+
protected:
// the pure virtual functions which should be implemented by wxDC
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
#include "wx/os2/dc.h"
#endif
+#if wxUSE_GRAPHICS_CONTEXT
+ #include "wx/dcgraph.h"
+#endif
+
// ----------------------------------------------------------------------------
// helper class: you can use it to temporarily change the DC text colour and
// restore it automatically when the object goes out of scope
public:
wxDCTextColourChanger(wxDC& dc) : m_dc(dc), m_colFgOld() { }
+ wxDCTextColourChanger(wxDC& dc, const wxColour& col) : m_dc(dc)
+ {
+ Set(col);
+ }
+
~wxDCTextColourChanger()
{
if ( m_colFgOld.Ok() )
DECLARE_NO_COPY_CLASS(wxDCClipper)
};
-#endif
- // _WX_DC_H_BASE_
+#endif // _WX_DC_H_BASE_