# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw232u.dll"
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw232u.dll"
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw233u.dll"
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw233u.dll"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw232ud.dll"
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw232ud.dll"
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw233ud.dll"
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw233ud.dll"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw232.dll"
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw232.dll"
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw233.dll"
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw233.dll"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw232d.dll"
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw232d.dll"
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw233d.dll"
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw233d.dll"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
# End Source File
# Begin Source File
-SOURCE=.\common\bmpbase.cpp
+SOURCE=.\common\artprov.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\common\artstd.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\hashmap.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\helpbase.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\iconbndl.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\imagall.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\imagfill.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\imaggif.cpp
# End Source File
# Begin Source File
+SOURCE=.\common\imagiff.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\imagjpeg.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\msgout.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\mstream.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\settcmn.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\sizer.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\generic\dcbuffer.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\generic\dcpsg.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\html\m_style.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\html\m_tables.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\iniconf.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\joystick.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\mslu.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\nativdlg.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\popupwin.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\printdlg.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\volume.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\wave.cpp
# End Source File
# Begin Source File
SOURCE=..\include\wx\msw\setup.h
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswdllu\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\mswdllu\wx\setup.h
+ copy "$(InputPath)" ..\lib\mswdllu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\mswdllud\wx\setup.h
+ copy "$(InputPath)" ..\lib\mswdllud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\mswu\wx\setup.h
+ copy "$(InputPath)" ..\lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\mswud\wx\setup.h
+ copy "$(InputPath)" ..\lib\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\mswdll\wx\setup.h
+ copy "$(InputPath)" ..\lib\mswdll\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\mswdlld\wx\setup.h
+ copy "$(InputPath)" ..\lib\mswdlld\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\msw\wx\setup.h
+ copy "$(InputPath)" ..\lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\mswd\wx\setup.h
+ copy "$(InputPath)" ..\lib\mswd\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
+SOURCE=..\include\wx\artprov.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\bitmap.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\build.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\busyinfo.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\dcbuffer.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\dcclient.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\dirctrl.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\dirdlg.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\features.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\ffile.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\hashmap.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\help.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\iconbndl.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\imagbmp.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\imagiff.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\imagjpeg.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\ipc.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\ipcbase.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\msgout.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\mstream.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\volume.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\wave.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\msw\missing.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\msw\msgdlg.h
# End Source File
# Begin Source File
+SOURCE=..\include\wx\msw\mslu.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\msw\msvcrt.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\include\wx\generic\helpwxht.h
-# End Source File
-# Begin Source File
-
SOURCE=..\include\wx\generic\imaglist.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\generic\timer.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\generic\treectlg.h
# End Source File
# Begin Source File