#endif
#ifndef WX_PRECOMP
+ #include "wx/image.h"
#include "wx/window.h"
#include "wx/dc.h"
#include "wx/utils.h"
#endif
#include <string.h>
-#include <math.h>
#if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
#include <commdlg.h>
static const int MM_POINTS = 9;
static const int MM_METRIC = 10;
-// usually this is defined in math.h
-#ifndef M_PI
- static const double M_PI = 3.14159265358979323846;
-#endif // M_PI
-
// ROPs which don't have standard names (see "Ternary Raster Operations" in the
// MSDN docs for how this and other numbers in wxDC::Blit() are obtained)
#define DSTCOPY 0x00AA0029 // a.k.a. NOP operation
m_modeOld = ::SetStretchBltMode(m_hdc, mode);
if ( !m_modeOld )
wxLogLastError(_T("SetStretchBltMode"));
+#else
+ wxUnusedVar(mode);
#endif
}
m_colFgOld = ::GetTextColor(hdc);
m_colBgOld = ::GetBkColor(hdc);
- // note that Windows convention is opposite to wxWindows one, this is
+ // note that Windows convention is opposite to wxWidgets one, this is
// why text colour becomes the background one and vice versa
const wxColour& colFg = dc.GetTextForeground();
if ( colFg.Ok() )
// when we're associated with an existing HDC usign SetHDC(), see there
if ( m_clipping && !m_clipX1 && !m_clipX2 )
{
- UpdateClipBox();
+ wxDC *self = wxConstCast(this, wxDC);
+ self->UpdateClipBox();
if ( !m_clipX1 && !m_clipX2 )
- m_clipping = false;
+ self->m_clipping = false;
}
- return wxDCBase::DoGetClippingBox(x, y, w, h);
+ wxDCBase::DoGetClippingBox(x, y, w, h);
}
// common part of DoSetClippingRegion() and DoSetClippingRegionAsRegion()
::FillRect(GetHdc(), &rect, brush);
::DeleteObject(brush);
+#ifndef __WXWINCE__
int width = DeviceToLogicalXRel(VIEWPORT_EXTENT)*m_signX,
height = DeviceToLogicalYRel(VIEWPORT_EXTENT)*m_signY;
-#ifndef __WXWINCE__
::SetMapMode(GetHdc(), MM_ANISOTROPIC);
::SetViewportExtEx(GetHdc(), VIEWPORT_EXTENT, VIEWPORT_EXTENT, NULL);
bool wxDC::DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style)
{
#ifdef __WXWINCE__
+ wxUnusedVar(x);
+ wxUnusedVar(y);
+ wxUnusedVar(col);
+ wxUnusedVar(style);
return false;
#else
}
#ifndef __WXWINCE__
int prev = SetPolyFillMode(GetHdc(),fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING);
+#else
+ wxUnusedVar(fillStyle);
#endif
(void)Polygon(GetHdc(), cpoints, n);
#ifndef __WXWINCE__
{
#ifdef __WXWINCE__
wxDCBase::DoDrawPolyPolygon(n, count, points, xoffset, yoffset, fillStyle);
-#else
+#else
WXMICROWIN_CHECK_HDC
wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
}
#ifndef __WXWINCE__
int prev = SetPolyFillMode(GetHdc(),fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING);
-#endif
+#endif
(void)PolyPolygon(GetHdc(), cpoints, count, n);
#ifndef __WXWINCE__
SetPolyFillMode(GetHdc(),prev);
-#endif
+#endif
delete[] cpoints;
}
else
#ifndef __WXWINCE__
int prev = SetPolyFillMode(GetHdc(),fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING);
-#endif
+#endif
(void)PolyPolygon(GetHdc(), (POINT*) points, count, n);
#ifndef __WXWINCE__
SetPolyFillMode(GetHdc(),prev);
-#endif
+#endif
}
#endif
// __WXWINCE__
// use MaskBlt() with ROP which doesn't do anything to dst in the mask
// points
// On some systems, MaskBlt succeeds yet is much much slower
- // than the wxWindows fall-back implementation. So we need
+ // than the wxWidgets fall-back implementation. So we need
// to be able to switch this on and off at runtime.
bool ok = false;
#if wxUSE_SYSTEM_OPTIONS
// "upper left" and "upper right"
CalcBoundingBox(x, y);
- CalcBoundingBox(x + wxCoord(w*cos(rad)), y - wxCoord(h*sin(rad)));
+ CalcBoundingBox(x + wxCoord(w*cos(rad)), y - wxCoord(w*sin(rad)));
// "bottom left" and "bottom right"
x += (wxCoord)(h*sin(rad));
y += (wxCoord)(h*cos(rad));
CalcBoundingBox(x, y);
- CalcBoundingBox(x + wxCoord(h*sin(rad)), y + wxCoord(h*cos(rad)));
+ CalcBoundingBox(x + wxCoord(w*cos(rad)), y - wxCoord(w*sin(rad)));
}
#endif
}
{
WXMICROWIN_CHECK_HDC
-#ifndef __WXWINCE__
if ( x == m_userScaleX && y == m_userScaleY )
return;
m_userScaleX = x;
m_userScaleY = y;
- SetMapMode(m_mappingMode);
-#endif
+ this->SetMapMode(m_mappingMode);
}
void wxDC::SetAxisOrientation(bool xLeftRight, bool yBottomUp)
SetMapMode(m_mappingMode);
}
+#else
+ wxUnusedVar(xLeftRight);
+ wxUnusedVar(yBottomUp);
#endif
}
WXMICROWIN_CHECK_HDC_RET(false)
+ // if either the source or destination has alpha channel, we must use
+ // AlphaBlt() as other function don't handle it correctly
const wxBitmap& bmpSrc = source->m_selectedBitmap;
- if ( bmpSrc.Ok() && bmpSrc.HasAlpha() )
+ if ( bmpSrc.Ok() && (bmpSrc.HasAlpha() ||
+ (m_selectedBitmap.Ok() && m_selectedBitmap.HasAlpha())) )
{
if ( AlphaBlt(GetHdc(), xdest, ydest, width, height,
GetHdcOf(*source), bmpSrc) )
// of the mask which is also contrary to the Windows one)
// On some systems, MaskBlt succeeds yet is much much slower
- // than the wxWindows fall-back implementation. So we need
+ // than the wxWidgets fall-back implementation. So we need
// to be able to switch this on and off at runtime.
#if wxUSE_SYSTEM_OPTIONS
if (wxSystemOptions::GetOptionInt(wxT("no-maskblt")) == 0)
// On Win9x this API fails most (all?) of the time, so
// logging it becomes quite distracting. Since it falls
// back to the code below this is not really serious, so
- // don't log it.
+ // don't log it.
//wxLogLastError(wxT("StretchDIBits"));
}
else
return wxSize(x, y);
}
-// For use by wxWindows only, unless custom units are required.
+// For use by wxWidgets only, unless custom units are required.
void wxDC::SetLogicalScale(double x, double y)
{
WXMICROWIN_CHECK_HDC
#else // !wxHAVE_RAW_BITMAP
// no wxAlphaBlend() neither, fall back to using simple BitBlt() (we lose
// alpha but at least something will be shown like this)
+ wxUnusedVar(bmp);
return false;
#endif // wxHAVE_RAW_BITMAP
}