-First, you have to include wxWidgets' header files, of course. This can
-be done on a file by file basis (such as @c wx/window.h</tt>) or using one
-global include (@c wx/wx.h) which includes most of the commonly needed headers
-(although not all of them as there are simply too many wxWidgets headers to
-pull in all of them). For the platforms with support for precompiled headers,
-as indicated by @c WX_PRECOMP, this global header is already included by @c
-wx/wxprec.h so we only include it for the other ones:
+First, you have to include wxWidgets' header files, of course. This can be done
+on a file by file basis (such as @c wx/window.h) or using one global include
+(@c wx/wx.h) which includes most of the commonly needed headers (although not
+all of them as there are simply too many wxWidgets headers to pull in all of
+them). For the platforms with support for precompiled headers, as indicated by
+@c WX_PRECOMP, this global header is already included by @c wx/wxprec.h so we
+only include it for the other ones: