m_join == data.m_join &&
m_cap == data.m_cap &&
m_colour == data.m_colour &&
- (m_style != wxSTIPPLE || m_stipple.IsRefTo(&data.m_stipple)) &&
+ (m_style != wxSTIPPLE || m_stipple.IsSameAs(data.m_stipple)) &&
(m_style != wxUSER_DASH ||
(m_nbDash == data.m_nbDash &&
memcmp(m_dash, data.m_dash, m_nbDash*sizeof(wxDash)) == 0));
// Useful helper: create the brush resource
bool RealizeResource();
- // When setting properties, we must make sure we're not changing
- // another object
- void Unshare();
+private:
+ void Unshare();
};
#endif