// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// The wxSpinButton is like a small scrollbar than is often placed next
// to a text control.
// ----------------------------------------------------------------------------
// The wxSpinButton is like a small scrollbar than is often placed next
// to a text control.
};
// ----------------------------------------------------------------------------
// include the declaration of the real class
// ----------------------------------------------------------------------------
};
// ----------------------------------------------------------------------------
// include the declaration of the real class
// ----------------------------------------------------------------------------
#include "wx/msw/spinbutt.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/spinbutt.h"
#elif defined(__WXGTK__)
#include "wx/gtk/spinbutt.h"
#include "wx/msw/spinbutt.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/spinbutt.h"
#elif defined(__WXGTK__)
#include "wx/gtk/spinbutt.h"
public:
wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0)
: wxNotifyEvent(commandType, id)
public:
wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0)
: wxNotifyEvent(commandType, id)
// get the current value of the control
int GetPosition() const { return m_commandInt; }
void SetPosition(int pos) { m_commandInt = pos; }
// get the current value of the control
int GetPosition() const { return m_commandInt; }
void SetPosition(int pos) { m_commandInt = pos; }