#if wxUSE_SOCKETS
-#if defined(__WINDOWS__) && defined(WXSOCK_INTERNAL)
-#include <winsock.h>
-
-#elif defined(__UNIX__) && defined(WXSOCK_INTERNAL)
-
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <netinet/in.h>
-#endif
-
#include "wx/string.h"
+#include "wx/gsocket.h"
+
class WXDLLEXPORT wxSockAddress : public wxObject {
DECLARE_ABSTRACT_CLASS(wxSockAddress)
public:
typedef enum { IPV4=1, IPV6=2, UNIX=3 } Addr;
- wxSockAddress() {};
- virtual ~wxSockAddress() {};
-
- virtual void Clear() = 0;
+ wxSockAddress();
+ wxSockAddress(const wxSockAddress& other);
+ virtual ~wxSockAddress();
- virtual void Build(struct sockaddr*& addr, size_t& len) = 0;
- virtual void Disassemble(struct sockaddr *addr, size_t len) = 0;
- virtual int SockAddrLen() = 0;
+ wxSockAddress& operator=(const wxSockAddress& other);
- virtual int GetFamily() = 0;
+ virtual void Clear();
virtual int Type() = 0;
+
+ GAddress *GetAddress() const { return m_address; }
+ void SetAddress(GAddress *address);
+
+ // we need to be able to create copies of the addresses polymorphically (i.e.
+ // without knowing the exact address class)
+ virtual wxSockAddress *Clone() const = 0;
+
+protected:
+ GAddress *m_address;
+
+private:
+ void Init();
};
class WXDLLEXPORT wxIPV4address : public wxSockAddress {
DECLARE_DYNAMIC_CLASS(wxIPV4address)
-private:
- struct sockaddr_in *m_addr;
public:
wxIPV4address();
+ wxIPV4address(const wxIPV4address& other);
virtual ~wxIPV4address();
- virtual void Clear();
-// const wxSockAddress& operator =(const wxSockAddress& addr);
-
- virtual bool Hostname(const wxString& name);
- virtual bool Hostname(unsigned long addr);
- virtual bool Service(const wxString& name);
- virtual bool Service(unsigned short port);
- virtual bool LocalHost();
+ bool Hostname(const wxString& name);
+ bool Hostname(unsigned long addr);
+ bool Service(const wxString& name);
+ bool Service(unsigned short port);
+ bool LocalHost();
+ bool AnyAddress();
wxString Hostname();
+ wxString OrigHostname() { return m_origHostname; }
unsigned short Service();
- void Build(struct sockaddr*& addr, size_t& len);
- void Disassemble(struct sockaddr *addr, size_t len);
+ virtual int Type() { return wxSockAddress::IPV4; }
+ virtual wxSockAddress *Clone() const;
- inline int SockAddrLen();
- inline int GetFamily();
- inline int Type() { return wxSockAddress::IPV4; }
+private:
+ wxString m_origHostname;
};
#ifdef ENABLE_IPV6
struct sockaddr_in6 *m_addr;
public:
wxIPV6address();
- ~wxIPV6address();
-
- void Clear();
-// const wxSockAddress& operator =(const wxSockAddress& addr);
+ wxIPV6address(const wxIPV6address& other);
+ virtual ~wxIPV6address();
bool Hostname(const wxString& name);
bool Hostname(unsigned char addr[16]);
wxString Hostname() const;
unsigned short Service() const;
- void Build(struct sockaddr*& addr, size_t& len);
- void Disassemble(struct sockaddr *addr, size_t len);
-
- inline int SockAddrLen();
- inline int GetFamily();
- inline int Type() { return wxSockAddress::IPV6; }
+ virtual int Type() { return wxSockAddress::IPV6; }
+ virtual wxSockAddress *Clone() const { return new wxIPV6address(*this); }
};
#endif
-#ifdef __UNIX__
-#include <sys/un.h>
+#if defined(__UNIX__) && !defined(__WXMAC__)
+#include <sys/socket.h>
+#ifndef __VMS__
+# include <sys/un.h>
+#endif
class WXDLLEXPORT wxUNIXaddress : public wxSockAddress {
DECLARE_DYNAMIC_CLASS(wxUNIXaddress)
struct sockaddr_un *m_addr;
public:
wxUNIXaddress();
- ~wxUNIXaddress();
-
- void Clear();
-// const wxSockAddress& operator =(const wxSockAddress& addr);
+ wxUNIXaddress(const wxUNIXaddress& other);
+ virtual ~wxUNIXaddress();
void Filename(const wxString& name);
wxString Filename();
- void Build(struct sockaddr*& addr, size_t& len);
- void Disassemble(struct sockaddr *addr, size_t len);
-
- inline int SockAddrLen();
- inline int GetFamily();
- inline int Type() { return wxSockAddress::UNIX; }
+ virtual int Type() { return wxSockAddress::UNIX; }
+ virtual wxSockAddress *Clone() const { return new wxUNIXaddress(*this); }
};
#endif
// __UNIX__
#endif
// wxUSE_SOCKETS
-
+
#endif
// _WX_NETWORK_ADDRESS_H