}
// set the env var name to the given value, return true on success
-WXDLLEXPORT bool wxSetEnv(const wxString& var, const wxChar *value)
+WXDLLEXPORT bool wxSetEnv(const wxString& var, const wxString& value)
+{
+ // TODO : under classic there is no environement support, under X yes
+ return false;
+}
+
+WXDLLEXPORT bool wxUnsetEnv(const wxString& var)
{
// TODO : under classic there is no environement support, under X yes
return false;