+void wxAppConsoleBase::CallEventHandler(wxEvtHandler *handler,
+ wxEventFunctor& functor,
+ wxEvent& event) const
+{
+ // If the functor holds a method then, for backward compatibility, call
+ // HandleEvent():
+ wxEventFunction eventFunction = functor.GetEvtMethod();
+
+ if ( eventFunction )
+ HandleEvent(handler, eventFunction, event);
+ else
+ functor(handler, event);
+}
+
+void wxAppConsoleBase::OnUnhandledException()
+{
+#ifdef __WXDEBUG__
+ // we're called from an exception handler so we can re-throw the exception
+ // to recover its type
+ wxString what;
+ try
+ {
+ throw;
+ }
+#if wxUSE_STL
+ catch ( std::exception& e )
+ {
+ what.Printf("std::exception of type \"%s\", what() = \"%s\"",
+ typeid(e).name(), e.what());
+ }
+#endif // wxUSE_STL
+ catch ( ... )
+ {
+ what = "unknown exception";
+ }
+
+ wxMessageOutputBest().Printf(
+ "*** Caught unhandled %s; terminating\n", what
+ );
+#endif // __WXDEBUG__
+}
+