m_font = window->GetFont();
GtkWidget *widget = window->m_wxwindow;
+ m_gdkwindow = window->GTKGetDrawingWindow();
// Some controls don't have m_wxwindow - like wxStaticBox, but the user
// code should still be able to create wxClientDCs for them
wxCHECK_RET(widget, "DC needs a widget");
+ m_gdkwindow = widget->window;
if (GTK_WIDGET_NO_WINDOW(widget))
SetDeviceLocalOrigin(widget->allocation.x, widget->allocation.y);
}
m_layout = pango_layout_new( m_context );
m_fontdesc = pango_font_description_copy( widget->style->font_desc );
- m_gdkwindow = widget->window;
-
// Window not realized ?
if (!m_gdkwindow)
{
const int w = bitmap.GetWidth();
const int h = bitmap.GetHeight();
+ // notice that as the bitmap is not drawn upside down (or right to left)
+ // even if the corresponding axis direction is inversed, we need to take it
+ // into account when calculating its bounding box
CalcBoundingBox(x, y);
- CalcBoundingBox(x + w, y + h);
+ CalcBoundingBox(x + m_signX*w, y + m_signY*h);
// device coords
int xx = LogicalToDeviceX(x);