#include "wx/datetime.h"
#include "wx/numdlg.h"
+#include "wx/fontdlg.h"
+
+#ifndef __WXMSW__
+ #include "../sample.xpm"
+#endif
+
// define this for the platforms which don't support wxBitmapButton (such as
// Motif), else a wxBitmapButton will be used
#ifdef __WXMOTIF__
+ #define USE_STATIC_BITMAP
+#endif
+
//#define USE_MDI_PARENT_FRAME 1
#ifdef USE_MDI_PARENT_FRAME
#include "wx/mdi.h"
#endif // USE_MDI_PARENT_FRAME
- #define USE_STATIC_BITMAP
-#endif
+
// ----------------------------------------------------------------------------
// resources
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
+ void OnResetFieldsWidth(wxCommandEvent& event);
void OnSetStatusFields(wxCommandEvent& event);
+ void OnSetStatusTexts(wxCommandEvent& event);
+ void OnSetStatusFont(wxCommandEvent& event);
void OnRecreateStatusBar(wxCommandEvent& event);
void OnSetStyleNormal(wxCommandEvent& event);
void OnSetStyleFlat(wxCommandEvent& event);
StatBar_Custom,
StatBar_Max
} m_statbarKind;
- void OnUpdateSetStatusFields(wxUpdateUIEvent& event);
+
+
+ void OnUpdateForDefaultStatusbar(wxUpdateUIEvent& event);
void OnUpdateStatusBarToggle(wxUpdateUIEvent& event);
void OnUpdateSetStyleNormal(wxUpdateUIEvent& event);
void OnUpdateSetStyleFlat(wxUpdateUIEvent& event);
{
// menu items
StatusBar_Quit = 1,
+
StatusBar_SetFields,
+ StatusBar_SetTexts,
+ StatusBar_SetFont,
+ StatusBar_ResetFieldsWidth,
+
StatusBar_Recreate,
StatusBar_About,
StatusBar_Toggle,
#endif
EVT_MENU(StatusBar_Quit, MyFrame::OnQuit)
EVT_MENU(StatusBar_SetFields, MyFrame::OnSetStatusFields)
+ EVT_MENU(StatusBar_SetTexts, MyFrame::OnSetStatusTexts)
+ EVT_MENU(StatusBar_SetFont, MyFrame::OnSetStatusFont)
+ EVT_MENU(StatusBar_ResetFieldsWidth, MyFrame::OnResetFieldsWidth)
EVT_MENU(StatusBar_Recreate, MyFrame::OnRecreateStatusBar)
EVT_MENU(StatusBar_About, MyFrame::OnAbout)
EVT_MENU(StatusBar_Toggle, MyFrame::OnStatusBarToggle)
EVT_MENU(StatusBar_SetStyleNormal, MyFrame::OnSetStyleNormal)
EVT_MENU(StatusBar_SetStyleFlat, MyFrame::OnSetStyleFlat)
EVT_MENU(StatusBar_SetStyleRaised, MyFrame::OnSetStyleRaised)
+
+ EVT_UPDATE_UI_RANGE(StatusBar_SetFields, StatusBar_ResetFieldsWidth,
+ MyFrame::OnUpdateForDefaultStatusbar)
EVT_UPDATE_UI(StatusBar_Toggle, MyFrame::OnUpdateStatusBarToggle)
- EVT_UPDATE_UI(StatusBar_SetFields, MyFrame::OnUpdateSetStatusFields)
EVT_UPDATE_UI(StatusBar_SetStyleNormal, MyFrame::OnUpdateSetStyleNormal)
EVT_UPDATE_UI(StatusBar_SetStyleFlat, MyFrame::OnUpdateSetStyleFlat)
EVT_UPDATE_UI(StatusBar_SetStyleRaised, MyFrame::OnUpdateSetStyleRaised)
// `Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
// create the main application window
MyFrame *frame = new MyFrame(_T("wxStatusBar sample"),
- wxPoint(50, 50), wxSize(450, 340));
+ wxPoint(50, 50), wxSize(450, 340));
// and show it (the frames, unlike simple controls, are not shown when
// created initially)
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
#ifdef USE_MDI_PARENT_FRAME
- : wxMDIParentFrame((wxWindow *)NULL, wxID_ANY, title, pos, size)
+ : wxMDIParentFrame((wxWindow *)NULL, wxID_ANY, title, pos, size)
#else
- : wxFrame((wxWindow *)NULL, wxID_ANY, title, pos, size)
+ : wxFrame((wxWindow *)NULL, wxID_ANY, title, pos, size)
#endif
{
+ SetIcon(wxICON(sample));
+
m_statbarDefault = NULL;
m_statbarCustom = NULL;
wxMenu *statbarMenu = new wxMenu;
statbarMenu->Append(StatusBar_SetFields, _T("&Set field count\tCtrl-C"),
_T("Set the number of status bar fields"));
- statbarMenu->Append(StatusBar_Toggle, _T("&Toggle Status Bar"),
- _T("Toggle the status bar display"), true);
- statbarMenu->Append(StatusBar_Recreate, _T("&Recreate\tCtrl-R"),
- _T("Toggle status bar format"));
+ statbarMenu->Append(StatusBar_SetTexts, _T("&Set field text\tCtrl-T"),
+ _T("Set the text to display for each status bar field"));
+ statbarMenu->Append(StatusBar_SetFont, _T("&Set field font\tCtrl-F"),
+ _T("Set the font to use for rendering status bar fields"));
wxMenu *statbarStyleMenu = new wxMenu;
statbarStyleMenu->Append(StatusBar_SetStyleNormal, _T("&Normal"), _T("Sets the style of the first field to normal (sunken) look"), true);
statbarStyleMenu->Append(StatusBar_SetStyleFlat, _T("&Flat"), _T("Sets the style of the first field to flat look"), true);
statbarStyleMenu->Append(StatusBar_SetStyleRaised, _T("&Raised"), _T("Sets the style of the first field to raised look"), true);
+
statbarMenu->Append(StatusBar_SetStyle, _T("Field style"), statbarStyleMenu);
+ statbarMenu->Append(StatusBar_ResetFieldsWidth, _T("Reset field widths"),
+ _T("Sets all fields to the same width"));
+ statbarMenu->AppendSeparator();
+
+ statbarMenu->Append(StatusBar_Toggle, _T("&Toggle Status Bar"),
+ _T("Toggle the status bar display"), true);
+ statbarMenu->Append(StatusBar_Recreate, _T("&Recreate\tCtrl-R"),
+ _T("Toggle status bar format"));
+
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(StatusBar_About, _T("&About...\tCtrl-A"), _T("Show about dialog"));
m_statbarKind = kind;
}
-void MyFrame::OnUpdateSetStatusFields(wxUpdateUIEvent& event)
+
+// ----------------------------------------------------------------------------
+// main frame - event handlers
+// ----------------------------------------------------------------------------
+
+void MyFrame::OnUpdateForDefaultStatusbar(wxUpdateUIEvent& event)
{
- // only allow the settings of the number of status fields for the default
- // status bar
+ // only allow this feature for the default status bar
wxStatusBar *sb = GetStatusBar();
event.Enable(sb == m_statbarDefault);
}
-// event handlers
+void MyFrame::OnSetStatusTexts(wxCommandEvent& WXUNUSED(event))
+{
+ wxStatusBar *sb = GetStatusBar();
+
+ wxString txt;
+ for (int i=0; i<sb->GetFieldsCount(); i++)
+ {
+ txt =
+ wxGetTextFromUser(wxString::Format("Enter the text for the %d-th field:", i+1),
+ "Input field text", "A dummy test string", this);
+
+ sb->SetStatusText(txt, i);
+ }
+}
+
+void MyFrame::OnSetStatusFont(wxCommandEvent& WXUNUSED(event))
+{
+ wxStatusBar *sb = GetStatusBar();
+
+ wxFont fnt = wxGetFontFromUser(this, sb->GetFont(), "Choose statusbar font");
+ if (fnt.IsOk())
+ {
+ sb->SetFont(fnt);
+ sb->SetSize(sb->GetBestSize());
+ }
+}
+
void MyFrame::OnSetStatusFields(wxCommandEvent& WXUNUSED(event))
{
wxStatusBar *sb = GetStatusBar();
long nFields = wxGetNumberFromUser
- (
+ (
_T("Select the number of fields in the status bar"),
_T("Fields:"),
_T("wxWidgets statusbar sample"),
sb->GetFieldsCount(),
1, 5,
this
- );
+ );
// we don't check if the number changed at all on purpose: calling
// SetFieldsCount() with the same number of fields should be ok
}
}
+void MyFrame::OnResetFieldsWidth(wxCommandEvent& WXUNUSED(event))
+{
+ wxStatusBar *pStat = GetStatusBar();
+ if (pStat)
+ {
+ int n = pStat->GetFieldsCount();
+ pStat->SetStatusWidths(n, NULL);
+ for (int i=0; i<n; i++)
+ pStat->SetStatusText("same size", i);
+ }
+}
+
void MyFrame::OnUpdateStatusBarToggle(wxUpdateUIEvent& event)
{
event.Check(GetStatusBar() != NULL);
void MyFrame::OnRecreateStatusBar(wxCommandEvent& WXUNUSED(event))
{
DoCreateStatusBar(m_statbarKind == StatBar_Custom ? StatBar_Default
- : StatBar_Custom);
+ : StatBar_Custom);
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
// ----------------------------------------------------------------------------
MyAboutDialog::MyAboutDialog(wxWindow *parent)
- : wxDialog(parent, wxID_ANY, wxString(_T("About statbar")),
+ : wxDialog(parent, wxID_ANY, wxString(_T("About statbar")),
wxDefaultPosition, wxDefaultSize,
wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
{
wxStaticText *text = new wxStaticText(this, wxID_ANY,
- _T("wxStatusBar sample\n")
- _T("(c) 2000 Vadim Zeitlin"));
+ _T("wxStatusBar sample\n")
+ _T("(c) 2000 Vadim Zeitlin"));
wxButton *btn = new wxButton(this, wxID_OK, _T("&Close"));
sizerTop->Add(-1, 10, 1, wxGROW);
sizerTop->Add(statbarBottom, 0, wxGROW);
- SetSizer(sizerTop);
-
- sizerTop->Fit(this);
- sizerTop->SetSizeHints(this);
+ SetSizerAndFit(sizerTop);
}
// ----------------------------------------------------------------------------
#endif
MyStatusBar::MyStatusBar(wxWindow *parent)
- : wxStatusBar(parent, wxID_ANY)
+ : wxStatusBar(parent, wxID_ANY)
#if wxUSE_TIMER
- , m_timer(this)
+ , m_timer(this)
#endif
#if wxUSE_CHECKBOX
- , m_checkbox(NULL)
+ , m_checkbox(NULL)
#endif
{
static const int widths[Field_Max] = { -1, 150, BITMAP_SIZE_X, 100 };
m_statbmp = new wxStaticBitmap(this, wxID_ANY, wxIcon(green_xpm));
#else
m_statbmp = new wxBitmapButton(this, wxID_ANY, CreateBitmapForButton(),
- wxDefaultPosition, wxDefaultSize,
- wxBU_EXACTFIT);
+ wxDefaultPosition, wxDefaultSize,
+ wxBU_EXACTFIT);
#endif
#if wxUSE_TIMER
m_timer.Start(1000);
#endif
- SetMinHeight(BITMAP_SIZE_Y);
+ SetMinHeight(wxMax(m_statbmp->GetBestSize().GetHeight(),
+ m_checkbox->GetBestSize().GetHeight()));
UpdateClock();
}
#endif
}
+#define BMP_BUTTON_SIZE_X 10
+#define BMP_BUTTON_SIZE_Y 10
+
wxBitmap MyStatusBar::CreateBitmapForButton(bool on)
{
- static const int BMP_BUTTON_SIZE_X = 10;
- static const int BMP_BUTTON_SIZE_Y = 9;
-
- wxBitmap bitmap(BMP_BUTTON_SIZE_X, BMP_BUTTON_SIZE_Y);
+ wxBitmap bitmap(BMP_BUTTON_SIZE_X+1, BMP_BUTTON_SIZE_Y+1);
wxMemoryDC dc;
dc.SelectObject(bitmap);
dc.SetBrush(on ? *wxGREEN_BRUSH : *wxRED_BRUSH);
- dc.SetBackground(*wxLIGHT_GREY_BRUSH);
+ dc.SetBackgroundMode(wxBRUSHSTYLE_TRANSPARENT);
dc.Clear();
dc.DrawEllipse(0, 0, BMP_BUTTON_SIZE_X, BMP_BUTTON_SIZE_Y);
dc.SelectObject(wxNullBitmap);
return;
#endif
+ // TEMPORARY HACK: TODO find a more general solution
+#ifdef wxStatusBarGeneric
+ wxStatusBar::OnSize(event);
+#endif
+
wxRect rect;
- GetFieldRect(Field_Checkbox, rect);
+ if (!GetFieldRect(Field_Checkbox, rect))
+ {
+ event.Skip();
+ return;
+ }
#if wxUSE_CHECKBOX
m_checkbox->SetSize(rect.x + 2, rect.y + 2, rect.width - 4, rect.height - 4);