// wxWin macros
// ----------------------------------------------------------------------------
- IMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler)
- IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
- IMPLEMENT_DYNAMIC_CLASS(wxICOFileHandler, wxGDIImageHandler)
- IMPLEMENT_DYNAMIC_CLASS(wxICOResourceHandler, wxGDIImageHandler)
+IMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler)
+IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
+IMPLEMENT_DYNAMIC_CLASS(wxICOFileHandler, wxObject)
+IMPLEMENT_DYNAMIC_CLASS(wxICOResourceHandler, wxObject)
// ----------------------------------------------------------------------------
// private functions
#if wxUSE_IMAGE_LOADING_IN_MSW
wxPalette *palette = NULL;
bool success = wxLoadIntoBitmap(WXSTRINGCAST name, bitmap, &palette) != 0;
+
+#if wxUSE_PALETTE
if ( success && palette )
{
bitmap->SetPalette(*palette);
// it was copied by the bitmap if it was loaded successfully
delete palette;
+#endif // wxUSE_PALETTE
return success;
#else
const wxPalette *pal)
{
#if wxUSE_IMAGE_LOADING_IN_MSW
+
+#if wxUSE_PALETTE
wxPalette *actualPalette = (wxPalette *)pal;
if ( !actualPalette )
actualPalette = bitmap->GetPalette();
+#else
+ wxPalette *actualPalette = NULL;
+#endif // wxUSE_PALETTE
+
return wxSaveBitmap(WXSTRINGCAST name, bitmap, actualPalette) != 0;
#else
return FALSE;
{
HICON hicon;
+ // do we need the icon of the specific size or would any icon do?
+ bool hasSize = desiredWidth != -1 || desiredHeight != -1;
+
+ wxASSERT_MSG( !hasSize || (desiredWidth != -1 && desiredHeight != -1),
+ _T("width and height should be either both -1 or not") );
+
// try to load the icon from this program first to allow overriding the
// standard icons (although why one would want to do it considering that
// we already have wxApp::GetStdIcon() is unclear)
+
+ // note that we can't just always call LoadImage() because it seems to do
+ // some icon rescaling internally which results in very ugly 16x16 icons
#if defined(__WIN32__) && !defined(__SC__)
- if ( desiredWidth != -1 && desiredHeight != -1 )
+ if ( hasSize )
{
hicon = (HICON)::LoadImage(wxGetInstance(), name, IMAGE_ICON,
desiredWidth, desiredHeight,
LR_DEFAULTCOLOR);
}
else
-#endif // Win32
+#endif // Win32/!Win32
{
hicon = ::LoadIcon(wxGetInstance(), name);
}
// next check if it's not a standard icon
- if ( !hicon )
+ if ( !hicon && !hasSize )
{
static const struct
{
{ wxT("wxICON_QUESTION"), IDI_QUESTION },
{ wxT("wxICON_WARNING"), IDI_EXCLAMATION },
{ wxT("wxICON_ERROR"), IDI_HAND },
- { wxT("wxICON_INFO"), IDI_ASTERISK },
+ { wxT("wxICON_INFORMATION"), IDI_ASTERISK },
};
for ( size_t nIcon = 0; !hicon && nIcon < WXSIZEOF(stdIcons); nIcon++ )
{
if ( name == stdIcons[nIcon].name )
{
- hicon = (HICON)::LoadImage((HINSTANCE)NULL,
- stdIcons[nIcon].id,
- IMAGE_ICON,
- desiredWidth, desiredHeight,
- LR_DEFAULTCOLOR);
+ hicon = ::LoadIcon((HINSTANCE)NULL, stdIcons[nIcon].id);
}
}
}
wxSize size = GetHiconSize(hicon);
icon->SetSize(size.x, size.y);
- // Override the found values with desired values
- if ( desiredWidth > -1 && desiredHeight > -1 )
- {
- icon->SetSize(desiredWidth, desiredHeight);
- }
-
icon->SetHICON((WXHICON)hicon);
return icon->Ok();