#include "wx/artprov.h"
#include "wx/sysopt.h"
#include "wx/dcclient.h"
+#include "wx/scopedarray.h"
#include "wx/msw/private.h"
#include "wx/msw/dc.h"
size_t m_nSepCount;
wxStaticText *m_staticText;
- DECLARE_NO_COPY_CLASS(wxToolBarTool)
+ wxDECLARE_NO_COPY_CLASS(wxToolBarTool);
};
// ----------------------------------------------------------------------------
m_nButtons = 0;
- const wxSize size = wxArtProvider::GetNativeSizeHint(wxART_TOOLBAR);
- m_defaultWidth = size.x;
- m_defaultHeight = size.y;
+ // even though modern Windows applications typically use 24*24 (or even
+ // 32*32) size for their bitmaps, the native control itself still uses the
+ // old 16*15 default size (see TB_SETBITMAPSIZE documentation in MSDN), so
+ // default to it so that we don't call SetToolBitmapSize() unnecessarily in
+ // AdjustToolBitmapSize()
+ m_defaultWidth = 16;
+ m_defaultHeight = 15;
m_pInTool = NULL;
}
}
}
+void wxToolBar::AdjustToolBitmapSize()
+{
+ const wxSize sizeOrig(m_defaultWidth, m_defaultHeight);
+
+ wxSize sizeActual(sizeOrig);
+
+ for ( wxToolBarToolsList::const_iterator i = m_tools.begin();
+ i != m_tools.end();
+ ++i )
+ {
+ const wxBitmap& bmp = (*i)->GetNormalBitmap();
+ sizeActual.IncTo(bmp.GetSize());
+ }
+
+ if ( sizeActual != sizeOrig )
+ SetToolBitmapSize(sizeActual);
+}
+
bool wxToolBar::Realize()
{
const size_t nTools = GetToolsCount();
// nothing to do
return true;
+ // make sure tool size is larger enough for all all bitmaps to fit in
+ // (this is consistent with what other ports do):
+ AdjustToolBitmapSize();
+
#ifdef wxREMAP_BUTTON_COLOURS
// don't change the values of these constants, they can be set from the
// user code via wxSystemOptions
wxToolBarToolsList::compatibility_iterator node;
int bitmapId = 0;
- wxSize sizeBmp;
- if ( HasFlag(wxTB_NOICONS) )
- {
- // no icons, don't leave space for them
- sizeBmp.x =
- sizeBmp.y = 0;
- }
- else // do show icons
+ if ( !HasFlag(wxTB_NOICONS) )
{
// if we already have a bitmap, we'll replace the existing one --
// otherwise we'll install a new one
HBITMAP oldToolBarBitmap = (HBITMAP)m_hBitmap;
- sizeBmp.x = m_defaultWidth;
- sizeBmp.y = m_defaultHeight;
-
const wxCoord totalBitmapWidth = m_defaultWidth *
wx_truncate_cast(wxCoord, nTools),
totalBitmapHeight = m_defaultHeight;
}
}
- // don't call SetToolBitmapSize() as we don't want to change the values of
- // m_defaultWidth/Height
- if ( !::SendMessage(GetHwnd(), TB_SETBITMAPSIZE, 0,
- MAKELONG(sizeBmp.x, sizeBmp.y)) )
- {
- wxLogLastError(_T("TB_SETBITMAPSIZE"));
- }
// Next add the buttons and separators
// -----------------------------------
- TBBUTTON *buttons = new TBBUTTON[nTools];
+ wxScopedArray<TBBUTTON> buttons(new TBBUTTON[nTools]);
// this array will hold the indices of all controls in the toolbar
wxArrayInt controlIds;
i++;
}
- if ( !::SendMessage(GetHwnd(), TB_ADDBUTTONS, (WPARAM)i, (LPARAM)buttons) )
+ if ( !::SendMessage(GetHwnd(), TB_ADDBUTTONS, i, (LPARAM)buttons.get()) )
{
wxLogLastError(wxT("TB_ADDBUTTONS"));
}
- delete [] buttons;
// Deal with the controls finally
// ------------------------------