!MESSAGE "gllib - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "gllib - Win32 Unicode Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "gllib - Win32 Unicode Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "gllib - Win32 wxUniv Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "gllib - Win32 wxUniv Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "gllib - Win32 wxUniv Unicode Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "gllib - Win32 wxUniv Unicode Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "gllib - Win32 Universal Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "gllib - Win32 Universal Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "gllib - Win32 Universal Unicode Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "gllib - Win32 Universal Unicode Release" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_mswu\wxmsw25u_gl.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_mswu\wxmsw25u_gl.lib"
-!ELSEIF "$(CFG)" == "gllib - Win32 wxUniv Debug"
+!ELSEIF "$(CFG)" == "gllib - Win32 Universal Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_mswunivd\wxmswuniv25d_gl.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_mswunivd\wxmswuniv25d_gl.lib"
-!ELSEIF "$(CFG)" == "gllib - Win32 wxUniv Release"
+!ELSEIF "$(CFG)" == "gllib - Win32 Universal Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_mswuniv\wxmswuniv25_gl.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_mswuniv\wxmswuniv25_gl.lib"
-!ELSEIF "$(CFG)" == "gllib - Win32 wxUniv Unicode Debug"
+!ELSEIF "$(CFG)" == "gllib - Win32 Universal Unicode Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_mswunivud\wxmswuniv25ud_gl.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_mswunivud\wxmswuniv25ud_gl.lib"
-!ELSEIF "$(CFG)" == "gllib - Win32 wxUniv Unicode Release"
+!ELSEIF "$(CFG)" == "gllib - Win32 Universal Unicode Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# Name "gllib - Win32 Release"
# Name "gllib - Win32 Unicode Debug"
# Name "gllib - Win32 Unicode Release"
-# Name "gllib - Win32 wxUniv Debug"
-# Name "gllib - Win32 wxUniv Release"
-# Name "gllib - Win32 wxUniv Unicode Debug"
-# Name "gllib - Win32 wxUniv Unicode Release"
+# Name "gllib - Win32 Universal Debug"
+# Name "gllib - Win32 Universal Release"
+# Name "gllib - Win32 Universal Unicode Debug"
+# Name "gllib - Win32 Universal Unicode Release"
# Begin Group "Common Headers"
# PROP Default_Filter ""