class WXDLLEXPORT wxListItem : public wxObject
{
public:
- wxListItem();
- ~wxListItem() { delete m_attr; }
+ wxListItem() { Init(); m_attr = NULL; }
+ wxListItem(const wxListItem& item)
+ : wxObject(),
+ m_mask(item.m_mask),
+ m_itemId(item.m_itemId),
+ m_col(item.m_col),
+ m_state(item.m_state),
+ m_stateMask(item.m_stateMask),
+ m_text(item.m_text),
+ m_image(item.m_image),
+ m_data(item.m_data),
+ m_format(item.m_format),
+ m_width(item.m_width),
+ m_attr(NULL)
+ {
+ // copy list item attributes
+ m_attr = new wxListItemAttr(*item.GetAttributes());
+ }
+ virtual ~wxListItem() { delete m_attr; }
// resetting
- void Clear();
- void ClearAttributes();
+ void Clear() { Init(); m_text.clear(); ClearAttributes(); }
+ void ClearAttributes() { if ( m_attr ) { delete m_attr; m_attr = NULL; } }
// setters
void SetMask(long mask) { m_mask = mask; }
return *m_attr;
}
+ void Init()
+ {
+ m_mask = 0;
+ m_itemId = 0;
+ m_col = 0;
+ m_state = 0;
+ m_stateMask = 0;
+ m_image = 0;
+ m_data = 0;
+
+ m_format = wxLIST_FORMAT_CENTRE;
+ m_width = 0;
+ }
+
wxListItemAttr *m_attr; // optional pointer to the items style
private:
+ // VZ: this is strange, we have a copy ctor but not operator=(), why?
+ wxListItem& operator=(const wxListItem& item);
+
DECLARE_DYNAMIC_CLASS(wxListItem)
};
const wxValidator& validator = wxDefaultValidator,
const wxString &name = "listctrl" )
{
- Create(parent, id, pos, size, style, wxDefaultValidator, name);
+ Create(parent, id, pos, size, style, validator, name);
}
// focus/selection stuff
public:
wxListEvent(wxEventType commandType = wxEVT_NULL, int id = 0)
: wxNotifyEvent(commandType, id)
- {
- m_code = 0;
- m_itemIndex =
- m_oldItemIndex = 0;
- m_col = 0;
- }
-
+ , m_code(0)
+ , m_oldItemIndex(0)
+ , m_itemIndex(0)
+ , m_col(0)
+ , m_pointDrag()
+ , m_item()
+ { }
+
+ wxListEvent(const wxListEvent& event)
+ : wxNotifyEvent(event)
+ , m_code(event.m_code)
+ , m_oldItemIndex(event.m_oldItemIndex)
+ , m_itemIndex(event.m_itemIndex)
+ , m_col(event.m_col)
+ , m_pointDrag(event.m_pointDrag)
+ , m_item(event.m_item)
+ { }
+
int GetCode() const { return m_code; }
long GetIndex() const { return m_itemIndex; }
int GetColumn() const { return m_col; }