#!#############################################################################
#! File: vc6univ.t
#! Purpose: tmake template file from which the VC++ 6.0 project file for
-#! building static wxWindows library wxuniv.dsp is generated by running
-#! tmake -t vc6univ wxwin.pro -o wxuniv.dsp
+#! building static wxWindows library wxUniv.dsp is generated by running
+#! tmake -t vc6univ wxwin.pro -o wxUniv.dsp
#! Author: Vadim Zeitlin
#! Created: 29.09.01
#! Version: $Id$
$project{"WXHTMLHEADERS"} .= $file . " "
}
#$}
-# Microsoft Developer Studio Project File - Name="wxuniv" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="wxUniv" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
-CFG=wxuniv - Win32 Debug
+CFG=wxUniv - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
-!MESSAGE NMAKE /f "wxuniv.mak".
+!MESSAGE NMAKE /f "wxUniv.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "wxuniv.mak" CFG="wxuniv - Win32 Debug"
+!MESSAGE NMAKE /f "wxUniv.mak" CFG="wxUniv - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "wxuniv - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "wxuniv - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "wxUniv - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "wxUniv - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName "wxuniv"
-# PROP Scc_LocalPath ".."
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "wxuniv - Win32 Release"
+!IF "$(CFG)" == "wxUniv - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxuniv.lib"
-!ELSEIF "$(CFG)" == "wxuniv - Win32 Debug"
+!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# Begin Target
-# Name "wxuniv - Win32 Release"
-# Name "wxuniv - Win32 Debug"
+# Name "wxUniv - Win32 Release"
+# Name "wxUniv - Win32 Debug"
# Begin Group "Common Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXCOMMONSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n");
#$ ExpandGlue("WXCSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
-# Begin Source File
-
-SOURCE=.\common\y_tab.c
-# ADD CPP /W1 /D "USE_DEFINE"
-# SUBTRACT CPP /YX /Yc /Yu
-# End Source File
# End Group
# Begin Group "Generic Files"
# Begin Source File
SOURCE=..\include\wx\univ\setup.h
-!IF "$(CFG)" == "wxuniv - Win32 Release"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
+!IF "$(CFG)" == "wxUniv - Win32 Release"
+# Begin Custom Build - Creating lib\univ\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
"../lib/univ/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\univ\wx\setup.h
+ copy "$(InputPath)" ..\lib\univ\wx\setup.h
# End Custom Build
-!ELSEIF "$(CFG)" == "wxuniv - Win32 Debug"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
+!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
+# Begin Custom Build - Creating lib\univd\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
"../lib/univd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\univd\wx\setup.h
+ copy "$(InputPath)" ..\lib\univd\wx\setup.h
# End Custom Build
!ENDIF