#ifndef _WX_GTK_BITMAP_H_
#define _WX_GTK_BITMAP_H_
+#ifdef __WXGTK3__
+typedef struct _cairo cairo_t;
+typedef struct _cairo_surface cairo_surface_t;
+#endif
typedef struct _GdkPixbuf GdkPixbuf;
class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
#endif // wxUSE_PALETTE
wxMask( const wxBitmap& bitmap );
virtual ~wxMask();
+ wxBitmap GetBitmap() const;
// implementation
+#ifdef __WXGTK3__
+ wxMask(cairo_surface_t*);
+ operator cairo_surface_t*() const;
+#else
wxMask(GdkPixmap*);
- GdkPixmap* GetBitmap() const;
+ operator GdkPixmap*() const;
+#endif
protected:
virtual void FreeData();
virtual bool InitFromMonoBitmap(const wxBitmap& bitmap);
private:
+#ifdef __WXGTK3__
+ cairo_surface_t* m_bitmap;
+#else
GdkPixmap* m_bitmap;
+#endif
DECLARE_DYNAMIC_CLASS(wxMask)
};
#endif
wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
#if wxUSE_IMAGE
- wxBitmap( const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH )
- { (void)CreateFromImage(image, depth); }
+ wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH);
#endif // wxUSE_IMAGE
+ wxBitmap(GdkPixbuf* pixbuf, int depth = 0);
virtual ~wxBitmap();
bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
wxMask *GetMask() const;
void SetMask( wxMask *mask );
+ wxBitmap GetMaskBitmap() const;
wxBitmap GetSubBitmap( const wxRect& rect ) const;
void SetHeight( int height );
void SetWidth( int width );
void SetDepth( int depth );
- void SetPixbuf(GdkPixbuf* pixbuf);
+#ifdef __WXGTK3__
+ GdkPixbuf* GetPixbufNoMask() const;
+ cairo_t* CairoCreate() const;
+ void Draw(cairo_t* cr, int x, int y, bool useMask = true, const wxColour* fg = NULL, const wxColour* bg = NULL) const;
+ void SetSourceSurface(cairo_t* cr, int x, int y, const wxColour* fg = NULL, const wxColour* bg = NULL) const;
+#else
GdkPixmap *GetPixmap() const;
bool HasPixmap() const;
bool HasPixbuf() const;
+ wxBitmap(GdkPixmap* pixmap);
+#endif
GdkPixbuf *GetPixbuf() const;
// raw bitmap access support functions
bool HasAlpha() const;
protected:
+#ifndef __WXGTK3__
#if wxUSE_IMAGE
bool CreateFromImage(const wxImage& image, int depth);
#endif // wxUSE_IMAGE
+#endif
virtual wxGDIRefData* CreateGDIRefData() const;
virtual wxGDIRefData* CloneGDIRefData(const wxGDIRefData* data) const;
private:
+#ifndef __WXGTK3__
void SetPixmap(GdkPixmap* pixmap);
#if wxUSE_IMAGE
// to be called from CreateFromImage only!
// removes other representations from memory, keeping only 'keep'
// (wxBitmap may keep same bitmap e.g. as both pixmap and pixbuf):
void PurgeOtherRepresentations(Representation keep);
+#endif
DECLARE_DYNAMIC_CLASS(wxBitmap)
};