+// Just appends, doesn't yet insert
+void wxListBox::DoInsertItems(const wxArrayString& items, int WXUNUSED(pos))
+{
+ size_t nItems = items.GetCount();
+
+ for ( size_t n = 0; n < nItems; n++ )
+ {
+ Append( items[n], (void*) NULL);
+ }
+}
+
+void wxListBox::DoSetItems(const wxArrayString& items, void **clientData)
+{
+ size_t nItems = items.GetCount();
+ wxString* strings = new wxString[nItems];
+
+ for ( size_t n = 0; n < nItems; n++ )
+ {
+ strings[n] = items[n];
+ }
+ Set(nItems, strings, clientData);
+
+ delete[] strings;
+}
+
+void wxListBox::DoSetFirstItem(int WXUNUSED(n))
+{
+ wxFAIL_MSG( wxT("wxListBox::DoSetFirstItem not implemented") );
+}
+
+void wxListBox::DoSetItemClientData(int n, void* clientData)
+{
+ SetClientData(n, clientData);
+}
+
+void* wxListBox::DoGetItemClientData(int n) const
+{
+ return GetClientData(n);
+}
+
+void wxListBox::DoSetItemClientObject(int n, wxClientData* clientData)
+{
+ DoSetItemClientData(n, (void*) clientData);
+}
+
+wxClientData* wxListBox::DoGetItemClientObject(int n) const
+{
+ return (wxClientData*) DoGetItemClientData(n);
+}
+
+void wxListBox::Select(int n)
+{
+ SetSelection(n, TRUE);
+}