wxGridRowLabelWindow *rowLblWin,
wxGridColLabelWindow *colLblWin,
wxWindowID id, const wxPoint &pos, const wxSize &size );
- ~wxGridWindow();
+ ~wxGridWindow(){}
void ScrollWindow( int dx, int dy, const wxRect *rect );
// in these hash tables is the number of rows/columns)
static const int GRID_HASH_SIZE = 100;
+#if 0
// ----------------------------------------------------------------------------
// private functions
// ----------------------------------------------------------------------------
{
return (y + GRID_SCROLL_LINE_Y - 1) / GRID_SCROLL_LINE_Y;
}
+#endif
// ============================================================================
// implementation
m_colBgOld = m_control->GetBackgroundColour();
m_control->SetBackgroundColour(attr->GetBackgroundColour());
+ // Workaround for GTK+1 font setting problem on some platforms
+#if !defined(__WXGTK__) || defined(__WXGTK20__)
m_fontOld = m_control->GetFont();
m_control->SetFont(attr->GetFont());
-
+#endif
// can't do anything more in the base class version, the other
// attributes may only be used by the derived classes
}
m_control->SetBackgroundColour(m_colBgOld);
m_colBgOld = wxNullColour;
}
-
+ // Workaround for GTK+1 font setting problem on some platforms
+#if !defined(__WXGTK__) || defined(__WXGTK20__)
if ( m_fontOld.Ok() )
{
m_control->SetFont(m_fontOld);
m_fontOld = wxNullFont;
}
+#endif
}
}
char tmpbuf[2];
tmpbuf[0] = (char) keycode;
tmpbuf[1] = '\0';
- bool is_decimal_point = ( wxString(tmpbuf, *wxConvCurrent) ==
+ wxString strbuf(tmpbuf, *wxConvCurrent);
+ bool is_decimal_point = ( strbuf ==
wxLocale::GetInfo(wxLOCALE_DECIMAL_POINT, wxLOCALE_CAT_NUMBER) );
if ( wxIsdigit(keycode) || keycode == '+' || keycode == '-'
|| is_decimal_point
char tmpbuf[2];
tmpbuf[0] = (char) keycode;
tmpbuf[1] = '\0';
- bool is_decimal_point =
- ( wxString(tmpbuf, *wxConvCurrent) ==
- wxLocale::GetInfo(wxLOCALE_DECIMAL_POINT,
- wxLOCALE_CAT_NUMBER) );
+ wxString strbuf(tmpbuf, *wxConvCurrent);
+ bool is_decimal_point =
+ ( strbuf == wxLocale::GetInfo(wxLOCALE_DECIMAL_POINT,
+ wxLOCALE_CAT_NUMBER) );
if ( (keycode < 128) &&
(wxIsdigit(keycode) || tolower(keycode) == 'e' ||
is_decimal_point || keycode == '+' || keycode == '-') )
}
-wxGridWindow::~wxGridWindow()
-{
-}
-
-
void wxGridWindow::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
wxPaintDC dc( this );
m_extraWidth =
m_extraHeight = 0;
+
+ m_scrollLineX = GRID_SCROLL_LINE_X;
+ m_scrollLineY = GRID_SCROLL_LINE_Y;
}
// ----------------------------------------------------------------------------
{
RegisterDataType(wxGRID_VALUE_STRING,
GetDefaultRendererForType(wxGRID_VALUE_STRING),
- editor);
+ editor);
}
// ----------------------------------------------------------------------------
void wxGrid::SetColMinimalWidth( int col, int width )
{
if (width > GetColMinimalAcceptableWidth()) {
- m_colMinWidths[col] = width;
+ wxLongToLongHashMap::key_type key = (wxLongToLongHashMap::key_type)col;
+ m_colMinWidths[key] = width;
}
}
void wxGrid::SetRowMinimalHeight( int row, int width )
{
if (width > GetRowMinimalAcceptableHeight()) {
- m_rowMinHeights[row] = width;
+ wxLongToLongHashMap::key_type key = (wxLongToLongHashMap::key_type)row;
+ m_rowMinHeights[key] = width;
}
}
int wxGrid::GetColMinimalWidth(int col) const
{
- wxLongToLongHashMap::const_iterator it = m_colMinWidths.find(col);
+ wxLongToLongHashMap::key_type key = (wxLongToLongHashMap::key_type)col;
+ wxLongToLongHashMap::const_iterator it = m_colMinWidths.find(key);
return it != m_colMinWidths.end() ? (int)it->second : m_minAcceptableColWidth;
}
int wxGrid::GetRowMinimalHeight(int row) const
{
- wxLongToLongHashMap::const_iterator it = m_rowMinHeights.find(row);
+ wxLongToLongHashMap::key_type key = (wxLongToLongHashMap::key_type)row;
+ wxLongToLongHashMap::const_iterator it = m_rowMinHeights.find(key);
return it != m_rowMinHeights.end() ? (int)it->second : m_minAcceptableRowHeight;
}
if (!width) width=100;
if (!height) height=80;
-
+
// Round up to a multiple the scroll rate NOTE: this still doesn't get rid
// of the scrollbars, is there any magic incantaion for that?
int xpu, ypu;
width += 1 + xpu - (width % xpu);
if (ypu)
height += 1 + ypu - (height % ypu);
-
+
// limit to 1/4 of the screen size
int maxwidth, maxheight;
wxDisplaySize( & maxwidth, & maxheight );
maxwidth /= 2;
- maxheight /= 2;
+ maxheight /= 2;
if ( width > maxwidth ) width = maxwidth;
if ( height > maxheight ) height = maxheight;
-
+
wxSize best(width, height);
// NOTE: This size should be cached, but first we need to add calls to
// InvalidateBestSize everywhere that could change the results of this