DUMMY=dummy
!else
DUMMY=dummydll
-LIBS= cw32mti import32 ole2w32 odbc32 zlib_$(DEBUG_SUFFIX) png_$(DEBUG_SUFFIX) jpeg_$(DEBUG_SUFFIX) tiff_$(DEBUG_SUFFIX) regex_$(DEBUG_SUFFIX)
+LIBS= cw32mti import32 ole2w32 odbc32 zlib_bc$(DEBUG_SUFFIX) png_bc$(DEBUG_SUFFIX) jpeg_bc$(DEBUG_SUFFIX) tiff_bc$(DEBUG_SUFFIX) regex_bc$(DEBUG_SUFFIX)
!endif
LIBTARGET=$(WXLIB)
$(OBJ_PATH)\progdlgg.obj \
$(OBJ_PATH)\sashwin.obj \
$(OBJ_PATH)\scrlwing.obj \
+ $(OBJ_PATH)\selstore.obj \
$(OBJ_PATH)\spinctlg.obj \
$(OBJ_PATH)\splash.obj \
$(OBJ_PATH)\splitter.obj \
$(OBJ_PATH)\utils.obj \
$(OBJ_PATH)\utilsexc.obj \
$(OBJ_PATH)\uuid.obj \
+ $(OBJ_PATH)\uxtheme.obj \
$(OBJ_PATH)\volume.obj \
$(OBJ_PATH)\wave.obj \
$(OBJ_PATH)\window.obj
$(OBJ_PATH)\progdlgg.obj \
$(OBJ_PATH)\sashwin.obj \
$(OBJ_PATH)\scrlwing.obj \
+ $(OBJ_PATH)\selstore.obj \
$(OBJ_PATH)\spinctlg.obj \
$(OBJ_PATH)\splash.obj \
$(OBJ_PATH)\splitter.obj \
$(OBJ_PATH)\filefn.obj \
$(OBJ_PATH)\filename.obj \
$(OBJ_PATH)\filesys.obj \
+ $(OBJ_PATH)\fldlgcmn.obj \
$(OBJ_PATH)\fontcmn.obj \
$(OBJ_PATH)\fontmap.obj \
$(OBJ_PATH)\framecmn.obj \
!else
$(LIBTARGET): $(DUMMY).obj $(OBJECTS)
- -erase $(LIBTARGET)
- -erase $(WXDLL)
+ -$(RM) $(LIBTARGET)
+ -$(RM) $(WXDLL)
$(LINK) $(LINK_FLAGS) $(LINKDEBUGFLAGS) /L$(WXLIBDIR);$(BCCDIR)\lib;$(BCCDIR)\lib\psdk @&&!
c0d32.obj $(OBJECTS)
$(WXDLL)
$(PERIPH_LIBS) $(LIBS)
wxb32
!
- implib -c $(LIBTARGET) $(WXDLL)
+ implib -c -f $(LIBTARGET) $(WXDLL)
!endif
dummy.obj: dummy.$(SRCSUFF) $(LOCALHEADERS) $(BASEHEADERS) $(WXDIR)\include\wx\wx.h
$(OBJ_PATH)\uuid.obj: $(OLEDIR)\uuid.$(SRCSUFF)
+$(OBJ_PATH)\uxtheme.obj: $(MSWDIR)\uxtheme.$(SRCSUFF)
+
$(OBJ_PATH)\volume.obj: $(MSWDIR)\volume.$(SRCSUFF)
$(OBJ_PATH)\wave.obj: $(MSWDIR)\wave.$(SRCSUFF)
$(OBJ_PATH)\filesys.obj: $(COMMDIR)\filesys.$(SRCSUFF)
+$(OBJ_PATH)\fldlgcmn.obj: $(COMMDIR)\fldlgcmn.$(SRCSUFF)
+
$(OBJ_PATH)\fontcmn.obj: $(COMMDIR)\fontcmn.$(SRCSUFF)
$(OBJ_PATH)\fontmap.obj: $(COMMDIR)\fontmap.$(SRCSUFF)
$(OBJ_PATH)\scrlwing.obj: $(GENDIR)\scrlwing.$(SRCSUFF)
+$(OBJ_PATH)\selstore.obj: $(GENDIR)\selstore.$(SRCSUFF)
+
$(OBJ_PATH)\spinctlg.obj: $(GENDIR)\spinctlg.$(SRCSUFF)
$(OBJ_PATH)\splash.obj: $(GENDIR)\splash.$(SRCSUFF)
$(OBJ_PATH)\scrlwing.obj: $(GENDIR)\scrlwing.$(SRCSUFF)
+$(OBJ_PATH)\selstore.obj: $(GENDIR)\selstore.$(SRCSUFF)
+
$(OBJ_PATH)\spinctlg.obj: $(GENDIR)\spinctlg.$(SRCSUFF)
$(OBJ_PATH)\splash.obj: $(GENDIR)\splash.$(SRCSUFF)
png: $(CFG)
cd $(WXDIR)\src\png
- ${MAKE} -f makefile.b32 OUTPUTDIR=$(OUTPUTDIR) FINAL=$(FINAL) lib
+ ${MAKE} -f makefile.b32 $(MAKEFLAGS) lib
cd $(WXDIR)\src\msw
clean_png:
cd $(WXDIR)\src\png
- ${MAKE} -f makefile.b32 OUTPUTDIR=$(OUTPUTDIR) FINAL=$(FINAL) clean
+ ${MAKE} -f makefile.b32 $(MAKEFLAGS) clean
cd $(WXDIR)\src\msw
zlib: $(CFG)
cd $(WXDIR)\src\zlib
- ${MAKE} -f makefile.b32 OUTPUTDIR=$(OUTPUTDIR) FINAL=$(FINAL) lib
+ ${MAKE} -f makefile.b32 $(MAKEFLAGS) lib
cd $(WXDIR)\src\msw
clean_zlib:
cd $(WXDIR)\src\zlib
- ${MAKE} -f makefile.b32 OUTPUTDIR=$(OUTPUTDIR) FINAL=$(FINAL) clean
+ ${MAKE} -f makefile.b32 $(MAKEFLAGS) clean
cd $(WXDIR)\src\msw
jpeg: $(CFG)
cd $(WXDIR)\src\jpeg
- ${MAKE} -f makefile.b32 OUTPUTDIR=$(OUTPUTDIR) FINAL=$(FINAL) lib
+ ${MAKE} -f makefile.b32 $(MAKEFLAGS) lib
cd $(WXDIR)\src\msw
clean_jpeg:
cd $(WXDIR)\src\jpeg
- ${MAKE} -f makefile.b32 OUTPUTDIR=$(OUTPUTDIR) FINAL=$(FINAL) clean
+ ${MAKE} -f makefile.b32 $(MAKEFLAGS) clean
cd $(WXDIR)\src\msw
regex: $(CFG)
cd $(WXDIR)\src\regex
- ${MAKE} -f makefile.b32 OUTPUTDIR=$(OUTPUTDIR) FINAL=$(FINAL) lib
+ ${MAKE} -f makefile.b32 $(MAKEFLAGS) lib
cd $(WXDIR)\src\msw
clean_regex:
cd $(WXDIR)\src\regex
- ${MAKE} -f makefile.b32 OUTPUTDIR=$(OUTPUTDIR) FINAL=$(FINAL) clean
+ ${MAKE} -f makefile.b32 $(MAKEFLAGS) clean
cd $(WXDIR)\src\msw
tiff: $(CFG)
cd $(WXDIR)\src\tiff
- ${MAKE} -f makefile.b32 OUTPUTDIR=$(OUTPUTDIR) FINAL=$(FINAL) lib
+ ${MAKE} -f makefile.b32 $(MAKEFLAGS) lib
cd $(WXDIR)\src\msw
clean_tiff:
cd $(WXDIR)\src\tiff
- ${MAKE} -f makefile.b32 OUTPUTDIR=$(OUTPUTDIR) FINAL=$(FINAL) clean
+ ${MAKE} -f makefile.b32 $(MAKEFLAGS) clean
cd $(WXDIR)\src\msw
$(CFG): makefile.b32