// Get free memory in bytes, or -1 if cannot determine amount (e.g. on UNIX)
WXDLLEXPORT long wxGetFreeMemory();
+// should wxApp::OnFatalException() be called?
+WXDLLEXPORT bool wxHandleFatalExceptions(bool doit = TRUE);
+
// ----------------------------------------------------------------------------
// Network and username functions.
// ----------------------------------------------------------------------------
private:
wxWindowList *m_winDisabled;
+
+#ifdef __WXMSW__
+ wxWindow *m_winTop;
+#endif // MSW
};
// ----------------------------------------------------------------------------