/////////////////////////////////////////////////////////////////////////////
-// Name: msw/tbar95.cpp
+// Name: src/msw/tbar95.cpp
// Purpose: wxToolBar
// Author: Julian Smart
// Modified by:
#pragma hdrstop
#endif
+#if wxUSE_TOOLBAR && wxUSE_TOOLBAR_NATIVE && !defined(__SMARTPHONE__)
+
#ifndef WX_PRECOMP
+ #include "wx/dynarray.h"
#include "wx/frame.h"
#include "wx/log.h"
#include "wx/intl.h"
- #include "wx/dynarray.h"
#include "wx/settings.h"
#include "wx/bitmap.h"
#include "wx/dcmemory.h"
#include "wx/control.h"
#endif
-#if wxUSE_TOOLBAR && wxUSE_TOOLBAR_NATIVE && !defined(__SMARTPHONE__)
-
#include "wx/toolbar.h"
#include "wx/sysopt.h"
#include "wx/image.h"
#include "wx/app.h" // for GetComCtl32Version
+// this define controls whether the code for button colours remapping (only
+// useful for 16 or 256 colour images) is active at all, it's always turned off
+// for CE where it doesn't compile (and is probably not needed anyhow) and may
+// also be turned off for other systems if you always use 24bpp images and so
+// never need it
+#ifndef __WXWINCE__
+ #define wxREMAP_BUTTON_COLOURS
+#endif // !__WXWINCE__
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
wxSetCCUnicodeFormat(GetHwnd());
- // set up the colors and fonts
- SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE));
- SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
-
// workaround for flat toolbar on Windows XP classic style: we have to set
- // the style after creating the control, doing it at creation time doesn't
- // work
+ // the style after creating the control; doing it at creation time doesn't work
#if wxUSE_UXTHEME
if ( style & wxTB_FLAT )
{
LRESULT style = ::SendMessage(GetHwnd(), TB_GETSTYLE, 0, 0L);
if ( !(style & TBSTYLE_FLAT) )
- {
::SendMessage(GetHwnd(), TB_SETSTYLE, 0, style | TBSTYLE_FLAT);
- }
}
#endif // wxUSE_UXTHEME
::SetParent(GetHwndOf(win), GetHwnd());
}
- // only destroy the old toolbar now -- after all the children had been
- // reparented
+ // only destroy the old toolbar now --
+ // after all the children had been reparented
::DestroyWindow(hwndOld);
// it is for the old bitmap control and can't be used with the new one
}
Realize();
- UpdateSize();
}
wxToolBar::~wxToolBar()
// is not - otherwise toolbar leaves a hole in the place it used to occupy
wxFrame *frame = wxDynamicCast(GetParent(), wxFrame);
if ( frame && !frame->IsBeingDeleted() )
- {
frame->SendSizeEvent();
- }
if ( m_hBitmap )
- {
::DeleteObject((HBITMAP) m_hBitmap);
- }
delete m_disabledImgList;
}
}
CacheBestSize(sizeBest);
+
return sizeBest;
}
(style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle
);
- // always include this one, it never hurts and setting it later only if we
- // do have tooltips wouldn't work
+ // always include this one, it never hurts and setting it later
+ // only if we do have tooltips wouldn't work
msStyle |= TBSTYLE_TOOLTIPS;
if ( style & (wxTB_FLAT | wxTB_HORZ_LAYOUT) )
// incorrect background colour - and not using it still results in the
// correct (flat) toolbar, so don't use it there
if ( s_verComCtl > 400 && s_verComCtl < 600 )
- {
msStyle |= TBSTYLE_FLAT | TBSTYLE_TRANSPARENT;
- }
if ( s_verComCtl >= 470 && style & wxTB_HORZ_LAYOUT )
- {
msStyle |= TBSTYLE_LIST;
- }
}
if ( style & wxTB_NODIVIDER )
}
if ( tool2->IsControl() )
- {
pos += ((wxToolBarTool *)tool2)->GetSeparatorsCount() - 1;
- }
}
// now determine the number of buttons to delete and the area taken by them
if ( tool->IsControl() )
{
nButtonsToDelete = ((wxToolBarTool *)tool)->GetSeparatorsCount();
-
width *= nButtonsToDelete;
+ tool->GetControl()->Destroy();
}
// do delete all buttons
}
InvalidateBestSize();
+
return true;
}
{
const size_t nTools = GetToolsCount();
if ( nTools == 0 )
- {
// nothing to do
return true;
- }
const bool isVertical = HasFlag(wxTB_VERTICAL);
- bool doRemap, doRemapBg, doTransparent;
-#ifdef __WXWINCE__
- doRemapBg = false;
- doRemap = false;
- doTransparent = false;
-#else
- if (wxSystemOptions::GetOptionInt(wxT("msw.remap")) == 2)
+#ifdef wxREMAP_BUTTON_COLOURS
+ // don't change the values of these constants, they can be set from the
+ // user code via wxSystemOptions
+ enum
{
- doRemapBg = doRemap = false;
- doTransparent = true;
- }
- else
- { doRemap = !wxSystemOptions::HasOption(wxT("msw.remap"))
- || wxSystemOptions::GetOptionInt(wxT("msw.remap")) == 1;
- doRemapBg = !doRemap;
- doTransparent = false;
- }
-#endif
+ Remap_None = -1,
+ Remap_Bg,
+ Remap_Buttons,
+ Remap_TransparentBg
+ };
+
+ // the user-specified option overrides anything, but if it wasn't set, only
+ // remap the buttons on 8bpp displays as otherwise the bitmaps usually look
+ // much worse after remapping
+ static const wxChar *remapOption = wxT("msw.remap");
+ const int remapValue = wxSystemOptions::HasOption(remapOption)
+ ? wxSystemOptions::GetOptionInt(remapOption)
+ : wxDisplayDepth() <= 8 ? Remap_Buttons
+ : Remap_None;
+
+#endif // wxREMAP_BUTTON_COLOURS
// delete all old buttons, if any
for ( size_t pos = 0; pos < m_nButtons; pos++ )
wx_truncate_cast(wxCoord, nTools),
totalBitmapHeight = m_defaultHeight;
- // Create a bitmap and copy all the tool bitmaps to it
+ // Create a bitmap and copy all the tool bitmaps into it
wxMemoryDC dcAllButtons;
wxBitmap bitmap(totalBitmapWidth, totalBitmapHeight);
dcAllButtons.SelectObject(bitmap);
+
+#ifdef wxREMAP_BUTTON_COLOURS
+ if ( remapValue != Remap_TransparentBg )
+#endif // wxREMAP_BUTTON_COLOURS
+ {
+ // VZ: why do we hardcode grey colour for CE?
+ dcAllButtons.SetBackground(wxBrush(
#ifdef __WXWINCE__
- dcAllButtons.SetBackground(wxBrush(wxColour(192,192,192)));
-#else
- if (doTransparent)
- dcAllButtons.SetBackground(*wxTRANSPARENT_BRUSH);
- else
- dcAllButtons.SetBackground(*wxLIGHT_GREY_BRUSH);
-#endif
- dcAllButtons.Clear();
+ wxColour(0xc0, 0xc0, 0xc0)
+#else // !__WXWINCE__
+ GetBackgroundColour()
+#endif // __WXWINCE__/!__WXWINCE__
+ ));
+ dcAllButtons.Clear();
+ }
m_hBitmap = bitmap.GetHBITMAP();
HBITMAP hBitmap = (HBITMAP)m_hBitmap;
-#ifndef __WXWINCE__
- if (doRemapBg)
+#ifdef wxREMAP_BUTTON_COLOURS
+ if ( remapValue == Remap_Bg )
{
dcAllButtons.SelectObject(wxNullBitmap);
dcAllButtons.SelectObject(bitmap);
}
-#endif // !__WXWINCE__
+#endif // wxREMAP_BUTTON_COLOURS
// the button position
wxCoord x = 0;
if ( m_disabledImgList )
{
wxBitmap bmpDisabled = tool->GetDisabledBitmap();
-#if wxUSE_IMAGE
+#if wxUSE_IMAGE && wxUSE_WXDIB
if ( !bmpDisabled.Ok() )
{
// no disabled bitmap specified but we still need to
wxImage imgGreyed;
wxCreateGreyedImage(bmp.ConvertToImage(), imgGreyed);
- if (doRemap)
+#ifdef wxREMAP_BUTTON_COLOURS
+ if ( remapValue == Remap_Buttons )
{
// we need to have light grey background colour for
// MapBitmap() to work correctly
}
}
}
+#endif // wxREMAP_BUTTON_COLOURS
bmpDisabled = wxBitmap(imgGreyed);
}
#endif // wxUSE_IMAGE
- if (doRemap)
- {
+#ifdef wxREMAP_BUTTON_COLOURS
+ if ( remapValue == Remap_Buttons )
MapBitmap(bmpDisabled.GetHBITMAP(), w, h);
- }
+#endif // wxREMAP_BUTTON_COLOURS
m_disabledImgList->Add(bmpDisabled);
}
// don't delete this HBITMAP!
bitmap.SetHBITMAP(0);
- if (doRemap)
+#ifdef wxREMAP_BUTTON_COLOURS
+ if ( remapValue == Remap_Buttons )
{
// Map to system colours
hBitmap = (HBITMAP)MapBitmap((WXHBITMAP) hBitmap,
- totalBitmapWidth, totalBitmapHeight);
+ totalBitmapWidth, totalBitmapHeight);
}
+#endif // wxREMAP_BUTTON_COLOURS
bool addBitmap = true;
continue;
}
-
TBBUTTON& button = buttons[i];
wxZeroMemory(button);
{
const wxString& label = tool->GetLabel();
if ( !label.empty() )
- {
button.iString = (int)label.c_str();
- }
}
button.idCommand = tool->GetId();
break;
if ( tool->Toggle(false) )
- {
DoToggleTool(tool, false);
- }
+
prevButton.fsState = TBSTATE_ENABLED;
nodePrev = nodePrev->GetPrevious();
prevIndex--;
button.fsStyle = TBSTYLE_CHECK;
break;
+ case wxITEM_NORMAL:
+ button.fsStyle = TBSTYLE_BUTTON;
+ break;
+
default:
wxFAIL_MSG( _T("unexpected toolbar button kind") );
- // fall through
-
- case wxITEM_NORMAL:
button.fsStyle = TBSTYLE_BUTTON;
+ break;
}
bitmapId++;
}
wxControl *control = tool->GetControl();
-
wxSize size = control->GetSize();
// the position of the leftmost controls corner
left = 0;
top = y;
- y += height + 2*GetMargins().y;
+ y += height + 2 * GetMargins().y;
}
else // horizontal toolbar
{
if ( !isVertical )
{
if ( m_maxRows == 0 )
- {
// if not set yet, only one row
SetRows(1);
- }
}
else if ( m_nButtons > 0 ) // vertical non empty toolbar
{
if ( m_maxRows == 0 )
- {
// if not set yet, have one column
SetRows(m_nButtons);
- }
}
InvalidateBestSize();
- SetBestFittingSize();
+ UpdateSize();
return true;
}
pt.x = x;
pt.y = y;
int index = (int)::SendMessage(GetHwnd(), TB_HITTEST, 0, (LPARAM)&pt);
+
// MBN: when the point ( x, y ) is close to the toolbar border
// TB_HITTEST returns m_nButtons ( not -1 )
if ( index < 0 || (size_t)index >= m_nButtons )
- {
// it's a separator or there is no tool at all there
return (wxToolBarToolBase *)NULL;
- }
// when TB_SETBUTTONINFO is available (both during compile- and run-time),
// we don't use the dummy separators hack
void wxToolBar::UpdateSize()
{
- // the toolbar size changed
+ wxPoint pos = GetPosition();
::SendMessage(GetHwnd(), TB_AUTOSIZE, 0, 0);
-
- // we must also refresh the frame after the toolbar size (possibly) changed
+ if (pos != GetPosition())
+ Move(pos);
+
+ // In case Realize is called after the initial display (IOW the programmer
+ // may have rebuilt the toolbar) give the frame the option of resizing the
+ // toolbar to full width again, but only if the parent is a frame and the
+ // toolbar is managed by the frame. Otherwise assume that some other
+ // layout mechanism is controlling the toolbar size and leave it alone.
wxFrame *frame = wxDynamicCast(GetParent(), wxFrame);
- if ( frame )
+ if ( frame && frame->GetToolBar() == this )
{
frame->SendSizeEvent();
}
if ( event.RightDown() )
{
// find the tool under the mouse
- wxCoord x,y;
+ wxCoord x = 0, y = 0;
event.GetPosition(&x, &y);
wxToolBarToolBase *tool = FindToolForPosition(x, y);
// colour: for example, when it must blend in with a notebook page.
void wxToolBar::OnEraseBackground(wxEraseEvent& event)
{
- wxColour bgCol = GetBackgroundColour();
- if (!bgCol.Ok())
- {
- event.Skip();
- return;
- }
-
- // notice that this 'dumb' implementation may cause flicker for some of the
- // controls in which case they should intercept wxEraseEvent and process it
- // themselves somehow
-
- RECT rect;
- ::GetClientRect(GetHwnd(), &rect);
-
- HBRUSH hBrush = ::CreateSolidBrush(wxColourToRGB(bgCol));
-
+ RECT rect = wxGetClientRect(GetHwnd());
HDC hdc = GetHdcOf((*event.GetDC()));
-#ifndef __WXWINCE__
- int mode = ::SetMapMode(hdc, MM_TEXT);
-#endif
+ if ( UseBgCol() )
+ {
+ // do draw our background
+ //
+ // notice that this 'dumb' implementation may cause flicker for some of
+ // the controls in which case they should intercept wxEraseEvent and
+ // process it themselves somehow
+ AutoHBRUSH hBrush(wxColourToRGB(GetBackgroundColour()));
- ::FillRect(hdc, &rect, hBrush);
- ::DeleteObject(hBrush);
+ wxCHANGE_HDC_MAP_MODE(hdc, MM_TEXT);
+ ::FillRect(hdc, &rect, hBrush);
+ }
+ else // we have no non default background colour
+ {
+#if wxUSE_UXTHEME
+ // we may need to draw themed colour so that we appear correctly on
+ // e.g. notebook page under XP with themes but only do it if the parent
+ // draws themed background itself
+ if ( !GetParent()->UseBgCol() )
+ {
+ wxUxThemeEngine *theme = wxUxThemeEngine::GetIfActive();
+ if ( theme )
+ {
+ HRESULT
+ hr = theme->DrawThemeParentBackground(GetHwnd(), hdc, &rect);
+ if ( hr == S_OK )
+ return;
+
+ // it can also return S_FALSE which seems to simply say that it
+ // didn't draw anything but no error really occurred
+ if ( FAILED(hr) )
+ wxLogApiError(_T("DrawThemeParentBackground(toolbar)"), hr);
+ }
+ }
+#endif // wxUSE_UXTHEME
-#ifndef __WXWINCE__
- ::SetMapMode(hdc, mode);
-#endif
+ event.Skip();
+ return;
+ }
}
bool wxToolBar::HandleSize(WXWPARAM WXUNUSED(wParam), WXLPARAM lParam)
bool wxToolBar::HandlePaint(WXWPARAM wParam, WXLPARAM lParam)
{
- // erase any dummy separators which we used for aligning the controls if
- // any here
+ // erase any dummy separators which were used
+ // for aligning the controls if any here
- // first of all, do we have any controls at all?
+ // first of all, are there any controls at all?
wxToolBarToolsList::compatibility_iterator node;
for ( node = m_tools.GetFirst(); node; node = node->GetNext() )
{
}
if ( !node )
- {
// no controls, nothing to erase
return false;
- }
// prepare the DC on which we'll be drawing
wxClientDC dc(this);
RECT r;
if ( !::GetUpdateRect(GetHwnd(), &r, FALSE) )
- {
// nothing to redraw anyhow
return false;
- }
wxRect rectUpdate;
wxCopyRECTToRect(r, rectUpdate);
wxToolBarToolBase* tool = FindToolForPosition( x, y );
// cursor left current tool
- if( tool != m_pInTool && !tool )
+ if ( tool != m_pInTool && !tool )
{
m_pInTool = 0;
OnMouseEnter( -1 );
}
// cursor entered a tool
- if( tool != m_pInTool && tool )
+ if ( tool != m_pInTool && tool )
{
m_pInTool = tool;
OnMouseEnter( tool->GetId() );
if ( HandlePaint(wParam, lParam) )
return 0;
#endif
+
+ default:
+ break;
}
return wxControl::MSWWindowProc(nMsg, wParam, lParam);
// private functions
// ----------------------------------------------------------------------------
+#ifdef wxREMAP_BUTTON_COLOURS
+
WXHBITMAP wxToolBar::MapBitmap(WXHBITMAP bitmap, int width, int height)
{
MemoryHDC hdcMem;
abs(GetGValue(pixel) - GetGValue(col)) < 10 &&
abs(GetBValue(pixel) - GetBValue(col)) < 10 )
{
- ::SetPixel(hdcMem, i, j, cmap[k].to);
+ if ( cmap[k].to != pixel )
+ ::SetPixel(hdcMem, i, j, cmap[k].to);
break;
}
}
}
return bitmap;
-
- // VZ: I leave here my attempts to map the bitmap to the system colours
- // faster by using BitBlt() even though it's broken currently - but
- // maybe someone else can finish it? It should be faster than iterating
- // over all pixels...
-#if 0
- MemoryHDC hdcMask, hdcDst;
- if ( !hdcMask || !hdcDst )
- {
- wxLogLastError(_T("CreateCompatibleDC"));
-
- return bitmap;
- }
-
- // create the target bitmap
- HBITMAP hbmpDst = ::CreateCompatibleBitmap(hdcDst, width, height);
- if ( !hbmpDst )
- {
- wxLogLastError(_T("CreateCompatibleBitmap"));
-
- return bitmap;
- }
-
- // create the monochrome mask bitmap
- HBITMAP hbmpMask = ::CreateBitmap(width, height, 1, 1, 0);
- if ( !hbmpMask )
- {
- wxLogLastError(_T("CreateBitmap(mono)"));
-
- ::DeleteObject(hbmpDst);
-
- return bitmap;
- }
-
- SelectInHDC bmpInDst(hdcDst, hbmpDst),
- bmpInMask(hdcMask, hbmpMask);
-
- // for each colour:
- for ( n = 0; n < NUM_OF_MAPPED_COLOURS; n++ )
- {
- // create the mask for this colour
- ::SetBkColor(hdcMem, ColorMap[n].from);
- ::BitBlt(hdcMask, 0, 0, width, height, hdcMem, 0, 0, SRCCOPY);
-
- // replace this colour with the target one in the dst bitmap
- HBRUSH hbr = ::CreateSolidBrush(ColorMap[n].to);
- HGDIOBJ hbrOld = ::SelectObject(hdcDst, hbr);
-
- ::MaskBlt(hdcDst, 0, 0, width, height,
- hdcMem, 0, 0,
- hbmpMask, 0, 0,
- MAKEROP4(PATCOPY, SRCCOPY));
-
- (void)::SelectObject(hdcDst, hbrOld);
- ::DeleteObject(hbr);
- }
-
- ::DeleteObject((HBITMAP)bitmap);
-
- return (WXHBITMAP)hbmpDst;
-#endif // 0
}
-#endif // wxUSE_TOOLBAR && Win95
+#endif // wxREMAP_BUTTON_COLOURS
+#endif // wxUSE_TOOLBAR