+ doRemapBg = doRemap = doTransparent = false;
+
+#ifndef __WXWINCE__
+ int remapValue = (-1);
+ const wxChar *remapOptionStr = wxT("msw.remap");
+ if (wxSystemOptions::HasOption( remapOptionStr ))
+ remapValue = wxSystemOptions::GetOptionInt( remapOptionStr );
+
+ doTransparent = (remapValue == 2);
+ if (!doTransparent)