- // using IMPLEMENT_DYNAMIC_CLASS() macro twice (which may happen if you
- // link any object module twice mistakenly) will break this function
- // because it will enter an infinite loop and eventually die with "out of
- // memory" - as this is quite hard to detect if you're unaware of this,
- // try to do some checks here
- wxASSERT_MSG( sm_classTable->Get(m_className) == NULL,
- _T("class already in RTTI table - have you used IMPLEMENT_DYNAMIC_CLASS() twice (may be by linking some object module(s) twice)?") );
-
- sm_classTable->Put(m_className, (wxObject *)this);
+ // Using IMPLEMENT_DYNAMIC_CLASS() macro twice (which may happen if you
+ // link any object module twice mistakenly, or link twice against wx shared
+ // library) will break this function because it will enter an infinite loop
+ // and eventually die with "out of memory" - as this is quite hard to
+ // detect if you're unaware of this, try to do some checks here.
+ wxASSERT_MSG( classTable->Get(m_className) == NULL,
+ wxString::Format
+ (
+ wxT("Class \"%s\" already in RTTI table - have you used IMPLEMENT_DYNAMIC_CLASS() multiple times or linked some object file twice)?"),
+ m_className
+ )
+ );
+
+ classTable->Put(m_className, (wxObject *)this);
+
+ // if we're using a local hash we need to try to make it global
+ if ( sm_classTable != classTable )
+ {
+ if ( !sm_classTable )
+ {
+ // make the hash global
+ sm_classTable = classTable;
+ }
+ else
+ {
+ // the gobal hash has already been created by a reentrant call,
+ // so delete the local hash and try again
+ delete classTable;
+ Register();
+ }
+ }
+
+#if wxDEBUG_LEVEL
+ entry = 0;
+#endif // wxDEBUG_LEVEL