#include "wx/defs.h"
#include "wx/object.h"
-#include "wx/generic/imaglist.h"
+#include "wx/imaglist.h"
#include "wx/control.h"
#include "wx/timer.h"
#include "wx/textctrl.h"
// returns true if it is a virtual list control
bool IsVirtual() const { return (GetWindowStyle() & wxLC_VIRTUAL) != 0; }
+ // refresh items selectively (only useful for virtual list controls)
+ void RefreshItem(long item);
+ void RefreshItems(long itemFrom, long itemTo);
+
+ // implementation only from now on
+ // -------------------------------
+
void OnIdle( wxIdleEvent &event );
void OnSize( wxSizeEvent &event );
// return the icon for the given item
virtual int OnGetItemImage(long item) const;
+ // return the attribute for the item (may return NULL if none)
+ virtual wxListItemAttr *OnGetItemAttr(long item) const;
+
// it calls our OnGetXXX() functions
- friend wxListMainWindow;
+ friend class WXDLLEXPORT wxListMainWindow;
private:
+ // Virtual function hiding supression
+ virtual void Update() { wxWindowBase::Update(); }
+
+ // create the header window
+ void CreateHeaderWindow();
+
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxListCtrl);
};