return (rc != 0);
}
+// Shutdown or reboot the PC
+bool wxShutdown(wxShutdownFlags wFlags)
+{
+ // TODO
+ return FALSE;
+}
+
// Get free memory in bytes, or -1 if cannot determine amount (e.g. on UNIX)
long wxGetFreeMemory()
{
// wxYield();
}
+#if WXWIN_COMPATIBILITY_2_2
+
// Output a debug mess., in a system dependent fashion.
void wxDebugMsg(
const wxChar* zFmt ...
DosExit(EXIT_PROCESS, ulRc);
}
+#endif // WXWIN_COMPATIBILITY_2_2
+
// Emit a beeeeeep
void wxBell()
{