#endif
#include "wx/bookctrl.h"
+#include "wx/sysopt.h"
#include "wx/display.h"
void OnFullScreen(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
+#if wxUSE_DISPLAY
void OnChangeMode(wxCommandEvent& event);
void OnResetMode(wxCommandEvent& event);
- void OnLeftClick(wxMouseEvent& event);
-
-#if wxUSE_DISPLAY
void OnDisplayChanged(wxDisplayChangedEvent& event);
-#endif
+#endif // wxUSE_DISPLAY
+
+ void OnLeftClick(wxMouseEvent& event);
private:
#if wxUSE_DISPLAY
// convert video mode to textual description
wxString VideoModeToText(const wxVideoMode& mode);
-#endif
+#endif // wxUSE_DISPLAY
// GUI controls
wxBookCtrl *m_book;
EVT_MENU(Display_FullScreen, MyFrame::OnFullScreen)
EVT_MENU(Display_About, MyFrame::OnAbout)
+#if wxUSE_DISPLAY
EVT_CHOICE(Display_ChangeMode, MyFrame::OnChangeMode)
EVT_BUTTON(Display_ResetMode, MyFrame::OnResetMode)
- EVT_LEFT_UP(MyFrame::OnLeftClick)
-
-#if wxUSE_DISPLAY
EVT_DISPLAY_CHANGED(MyFrame::OnDisplayChanged)
-#endif
+#endif // wxUSE_DISPLAY
+
+ EVT_LEFT_UP(MyFrame::OnLeftClick)
END_EVENT_TABLE()
// Create a new application object: this macro will allow wxWidgets to create
// 'Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
-#if !wxUSE_DISPLAY
- wxMessageBox(_("Please recompile wxWidgets and this sample with wxUSE_DISPLAY set to 1."));
- return false;
-#else
+ if ( !wxApp::OnInit() )
+ return false;
#ifdef __WXMSW__
if ( argc == 2 && !wxStricmp(argv[1], _T("/dx")) )
{
- wxDisplay::UseDirectX(true);
+ wxSystemOptions::SetOption(_T("msw.display.directdraw"), 1);
}
#endif // __WXMSW__
// loop and the application will run. If we returned false here, the
// application would exit immediately.
return true;
-#endif
}
// ----------------------------------------------------------------------------
CreateStatusBar();
#endif // wxUSE_STATUSBAR
-#if wxUSE_DISPLAY
// create child controls
-
wxPanel *panel = new wxPanel(this, wxID_ANY);
m_book = new wxBookCtrl(panel, wxID_ANY);
r.width, r.height)
));
+ const wxRect rc(display.GetClientArea());
+ sizer->Add(new wxStaticText(page, wxID_ANY, _T("Client area: ")));
+ sizer->Add(new wxStaticText
+ (
+ page,
+ wxID_ANY,
+ wxString::Format(_T("(%d, %d)-(%d, %d)"),
+ rc.x, rc.y, rc.width, rc.height)
+ ));
sizer->Add(new wxStaticText(page, wxID_ANY, _T("Name: ")));
sizer->Add(new wxStaticText(page, wxID_ANY, display.GetName()));
+ wxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
+ sizerTop->Add(sizer, 1, wxALL | wxEXPAND, 10);
+
+#if wxUSE_DISPLAY
wxChoice *choiceModes = new wxChoice(page, Display_ChangeMode);
const wxArrayVideoModes modes = display.GetModes();
const size_t count = modes.GetCount();
VideoModeToText(display.GetCurrentMode())));
// add it to another sizer to have borders around it and button below
- wxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
- sizerTop->Add(sizer, 1, wxALL | wxEXPAND, 10);
-
sizerTop->Add(new wxButton(page, Display_ResetMode, _T("&Reset mode")),
0, wxALL | wxCENTRE, 5);
+#endif // wxUSE_DISPLAY
+
page->SetSizer(sizerTop);
m_book->AddPage(page,
panel->SetSizer(sizer);
sizer->Fit(this);
sizer->SetSizeHints(this);
-#endif
}
#if wxUSE_DISPLAY
+
wxString MyFrame::VideoModeToText(const wxVideoMode& mode)
{
wxString s;
return s;
}
-#endif
+
+#endif // wxUSE_DISPLAY
// event handlers
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
- wxMessageBox(_T("Demo program for wxDisplay class.\n\n(c) 2003 Vadim Zeitlin"),
+ wxMessageBox(_T("Demo program for wxDisplay class.\n\n(c) 2003-2006 Vadim Zeitlin"),
_T("About Display Sample"),
wxOK | wxICON_INFORMATION,
this);
ShowFullScreen(event.IsChecked());
}
+#if wxUSE_DISPLAY
+
void MyFrame::OnChangeMode(wxCommandEvent& event)
{
-#if wxUSE_DISPLAY
wxDisplay dpy(m_book->GetSelection());
// you wouldn't write this in real code, would you?
{
wxLogError(_T("Changing video mode failed!"));
}
-#endif
}
void MyFrame::OnResetMode(wxCommandEvent& WXUNUSED(event))
{
-#if wxUSE_DISPLAY
wxDisplay dpy(m_book->GetSelection());
dpy.ResetMode();
-#endif
}
+#endif // wxUSE_DISPLAY
+
void MyFrame::OnLeftClick(wxMouseEvent& event)
{
-#if wxUSE_DISPLAY
if ( HasCapture() )
{
// mouse events are in client coords, wxDisplay works in screen ones
ReleaseMouse();
}
-#endif
}
#if wxUSE_DISPLAY
+
void MyFrame::OnDisplayChanged(wxDisplayChangedEvent& event)
{
// update the current mode text
event.Skip();
}
-#endif
+#endif // wxUSE_DISPLAY