]> git.saurik.com Git - wxWidgets.git/blobdiff - src/aui/framemanager.cpp
No changes, just minor cleanup.
[wxWidgets.git] / src / aui / framemanager.cpp
index 583f82847e38680220110e3f431d8c4ef47f7732..cd0eebc4f96768c9089d131039552f9a16964fdf 100644 (file)
@@ -277,6 +277,16 @@ public:
         return true;
     }
 
+protected:
+    virtual void DoSetSizeHints( int minW, int minH,
+                                 int maxW, int maxH,
+                                 int incW, int incH)
+    {
+        // the real wxFrame method doesn't work for us because we're not really
+        // a top level window so skip it
+        wxWindow::DoSetSizeHints(minW, minH, maxW, maxH, incW, incH);
+    }
+
 private:
     DECLARE_DYNAMIC_CLASS(wxPseudoTransparentFrame)
 };
@@ -568,7 +578,7 @@ class wxAuiProportionalBoxSizer : public wxBoxSizer
 {
 public:
     wxAuiProportionalBoxSizer(int orientation) : wxBoxSizer(orientation) { }
-    
+
     void RecalcSizes()
     {
         if (m_children.GetCount() == 0)
@@ -578,18 +588,18 @@ public:
         int fixed_width = 0;
         int stretchable = 0;
         wxSizerItemList::compatibility_iterator node;
-        
+
         // find fixed width and height, as well
         // as the total stretchable proportions
         node = m_children.GetFirst();
         while (node)
         {
             wxSizerItem *item = node->GetData();
-            
+
             if (item->IsShown())
             {
                 stretchable += item->GetProportion();
-                
+
                 wxSize size(item->GetMinSizeWithBorder());
                 if (item->GetProportion() == 0)
                 {
@@ -605,7 +615,7 @@ public:
                     }
                 }
             }
-            
+
             node = node->GetNext();
         }
 
@@ -676,7 +686,7 @@ public:
                         child_pos.y += (m_size.y - size.y) / 2;
 
                     item->SetDimension(child_pos, child_size);
-                    
+
                     pt.x += width;
                 }
             }
@@ -706,7 +716,6 @@ BEGIN_EVENT_TABLE(wxAuiManager, wxEvtHandler)
     EVT_MOUSE_CAPTURE_LOST(wxAuiManager::OnCaptureLost)
     EVT_CHILD_FOCUS(wxAuiManager::OnChildFocus)
     EVT_AUI_FIND_MANAGER(wxAuiManager::OnFindManager)
-    EVT_TIMER(101, wxAuiManager::OnHintFadeTimer)
 END_EVENT_TABLE()
 
 
@@ -3313,6 +3322,8 @@ void wxAuiManager::OnHintFadeTimer(wxTimerEvent& WXUNUSED(event))
     if (!m_hint_wnd || m_hint_fadeamt >= m_hint_fademax)
     {
         m_hint_fadetimer.Stop();
+        Disconnect(m_hint_fadetimer.GetId(), wxEVT_TIMER,
+                   wxTimerEventHandler(wxAuiManager::OnHintFadeTimer));
         return;
     }
 
@@ -3354,8 +3365,10 @@ void wxAuiManager::ShowHint(const wxRect& rect)
         if (m_hint_fadeamt != m_hint_fademax) //  Only fade if we need to
         {
             // start fade in timer
-            m_hint_fadetimer.SetOwner(this, 101);
+            m_hint_fadetimer.SetOwner(this);
             m_hint_fadetimer.Start(5);
+            Connect(m_hint_fadetimer.GetId(), wxEVT_TIMER,
+                    wxTimerEventHandler(wxAuiManager::OnHintFadeTimer));
         }
     }
     else  // Not using a transparent hint window...
@@ -3423,6 +3436,10 @@ void wxAuiManager::HideHint()
             m_hint_wnd->Show(false);
         m_hint_wnd->SetTransparent(0);
         m_hint_fadetimer.Stop();
+        // In case this is called while a hint fade is going, we need to
+        // disconnect the event handler.
+        Disconnect(m_hint_fadetimer.GetId(), wxEVT_TIMER,
+                   wxTimerEventHandler(wxAuiManager::OnHintFadeTimer));
         m_last_hint = wxRect();
         return;
     }
@@ -3589,6 +3606,9 @@ void wxAuiManager::OnFloatingPaneMoveStart(wxWindow* wnd)
     wxAuiPaneInfo& pane = GetPane(wnd);
     wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found"));
 
+    if(!pane.frame)
+        return;
+
     if (m_flags & wxAUI_MGR_TRANSPARENT_DRAG)
         pane.frame->SetTransparent(150);
 }
@@ -4181,7 +4201,7 @@ bool wxAuiManager::DoEndResizeAction(wxMouseEvent& event)
         int used_width = 0, used_height = 0;
 
         wxSize client_size = m_frame->GetClientSize();
-        
+
         size_t dock_i, dock_count = m_docks.GetCount();
         for (dock_i = 0; dock_i < dock_count; ++dock_i)
         {
@@ -4199,12 +4219,12 @@ bool wxAuiManager::DoEndResizeAction(wxMouseEvent& event)
             if (dock.resizable)
                 used_width += sash_size;
         }
-        
-        
+
+
         int available_width = client_size.GetWidth() - used_width;
         int available_height = client_size.GetHeight() - used_height;
-        
-        
+
+
 #if wxUSE_STATUSBAR
         // if there's a status control, the available
         // height decreases accordingly
@@ -4219,13 +4239,13 @@ bool wxAuiManager::DoEndResizeAction(wxMouseEvent& event)
             }
         }
 #endif
-    
+
         wxRect& rect = m_action_part->dock->rect;
 
         wxPoint new_pos(event.m_x - m_action_offset.x,
             event.m_y - m_action_offset.y);
         int new_size, old_size = m_action_part->dock->size;
-        
+
         switch (m_action_part->dock->dock_direction)
         {
         case wxAUI_DOCK_LEFT:
@@ -4358,7 +4378,7 @@ bool wxAuiManager::DoEndResizeAction(wxMouseEvent& event)
             m_action = actionNone;
             return false;
         }
-        
+
         // calculate the new proportion of the pane
         int new_proportion = (new_pixsize*total_proportion)/dock_pixels;
 
@@ -4421,7 +4441,7 @@ bool wxAuiManager::DoEndResizeAction(wxMouseEvent& event)
             prop_borrow -= prop_diff;
         }
 
-        
+
         dock.panes.Item(borrow_pane)->dock_proportion = prop_borrow;
         pane.dock_proportion = new_proportion;
 
@@ -4568,7 +4588,7 @@ void wxAuiManager::OnMotion(wxMouseEvent& event)
                     DrawResizeHint(dc, m_action_hintrect);
                     m_action_hintrect = wxRect();
                 }
-                
+
                 // draw new resize hint, if it's inside the managed frame
                 wxRect frame_screen_rect = m_frame->GetScreenRect();
                 if (frame_screen_rect.Contains(rect))