#if wxUSE_VARIANT
#include "wx/variant.h"
-DECLARE_VARIANT_OBJECT_EXPORTED(wxColour,WXDLLEXPORT)
+DECLARE_VARIANT_OBJECT_EXPORTED(wxColour,WXDLLIMPEXP_CORE)
#endif
//-----------------------------------------------------------------------------
// code redundancy in all native wxColour implementations
//-----------------------------------------------------------------------------
-#if defined( __WXMAC__ ) || defined( __WXMSW__ ) || defined( __WXPM__ )
+/* Transition from wxGDIObject to wxObject is incomplete. If your port does
+ not need the wxGDIObject machinery to handle colors, please add it to the
+ list of ports which do not need it.
+ */
+#if defined( __WXMAC__ ) || defined( __WXMSW__ ) || defined( __WXPM__ ) || defined( __WXCOCOA__ )
#define wxCOLOUR_IS_GDIOBJECT 0
#else
#define wxCOLOUR_IS_GDIOBJECT 1
#endif
-class WXDLLEXPORT wxColourBase : public
+class WXDLLIMPEXP_CORE wxColourBase : public
#if wxCOLOUR_IS_GDIOBJECT
wxGDIObject
#else
#if !wxCOLOUR_IS_GDIOBJECT
virtual bool IsOk() const= 0;
-
+
// older version, for backwards compatibility only (but not deprecated
// because it's still widely used)
bool Ok() const { return IsOk(); }
#elif defined(__WXX11__)
#include "wx/x11/colour.h"
#elif defined(__WXMAC__)
- #include "wx/mac/colour.h"
+ #include "wx/osx/colour.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/colour.h"
#elif defined(__WXPM__)