/////////////////////////////////////////////////////////////////////////////
-// Name: private.h
+// Name: wx/msw/private.h
// Purpose: Private declarations: as this header is only included by
// wxWidgets itself, it may contain identifiers which don't start
// with "wx".
#endif
#endif
-#if wxUSE_PENWIN
- WXDLLEXPORT void wxRegisterPenWin();
- WXDLLEXPORT void wxCleanUpPenWin();
- WXDLLEXPORT void wxEnablePenAppHooks (bool hook);
-#endif // wxUSE_PENWIN
-
-#if wxUSE_ITSY_BITSY
- #define IBS_HORZCAPTION 0x4000L
- #define IBS_VERTCAPTION 0x8000L
-
- UINT WINAPI ibGetCaptionSize( HWND hWnd ) ;
- UINT WINAPI ibSetCaptionSize( HWND hWnd, UINT nSize ) ;
- LRESULT WINAPI ibDefWindowProc( HWND hWnd, UINT uiMsg, WPARAM wParam, LPARAM lParam ) ;
- VOID WINAPI ibAdjustWindowRect( HWND hWnd, LPRECT lprc ) ;
-#endif // wxUSE_ITSY_BITSY
-
/*
* Decide what window classes we're going to use
* for this combination of CTl3D/FAFA settings
HANDLE m_handle;
};
+// a template to make initializing Windows styructs less painful: it zeroes all
+// the struct fields and also sets cbSize member to the correct value (and so
+// can be only used with structures which have this member...)
+template <class T>
+struct WinStruct : public T
+{
+ WinStruct()
+ {
+ ::ZeroMemory(this, sizeof(T));
+
+ // explicit qualification is required here for this to be valid C++
+ this->cbSize = sizeof(T);
+ }
+};
+
+
#if wxUSE_GUI
-#include <wx/gdicmn.h>
-#include <wx/colour.h>
+#include "wx/gdicmn.h"
+#include "wx/colour.h"
// make conversion from wxColour and COLORREF a bit less painful
inline COLORREF wxColourToRGB(const wxColour& c)
// small helper classes
// ---------------------------------------------------------------------------
-// a template to make initializing Windows styructs less painful: it zeroes all
-// the struct fields and also sets cbSize member to the correct value (and so
-// can be only used with structures which have this member...)
-template <class T>
-struct WinStruct : public T
-{
- WinStruct()
- {
- ::ZeroMemory(this, sizeof(T));
-
- // explicit qualification is required here for this to be valid C++
- this->cbSize = sizeof(T);
- }
-};
-
-
// create an instance of this class and use it as the HDC for screen, will
// automatically release the DC going out of scope
class ScreenHDC
wxSUNKEN_BORDER | wxDOUBLE_BORDER)) != 0;
}
-// Deferred window moving
-bool wxMoveWindowDeferred(HDWP& hdwp, wxWindowBase* win, HWND hWnd, int x, int y, int width, int height);
-
// ----------------------------------------------------------------------------
// functions mapping HWND to wxWindow
// ----------------------------------------------------------------------------